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conditions > status groups : SG_Polymorph_BeastShape or SG_Surface or None & properties: InitiateCombat & condition3 name: None

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Fractured Psyche (2) · Hellish Sphere (2) · Moonbeam (2) · Noxious Fumes (2) · Poisoned (2) · Shattered Psyche (2)
status groups: (Click arrow to add another value)
stack type:
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name: (Click arrow to add another value)
condition3 save:
condition3 dc:

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