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Flaming Sphere (Condition)
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- Enemies and objects within 1.5 m / 5 ft of the sphere at end of their turn take damage. On a successful save, it still takes half damage.
2d6 (2~12) Fire
Condition: Flaming Aura
Flaming Aura
Radius: 2 m / 7 ft
- Creature is standing within 1.5 m / 5 ft of a flaming sphere and will take 2d6 at the end of its turn. On a successful save, it will still take half damage.
Sources of Flaming Sphere
Creatures with Flaming Sphere
None defined in the wiki database
Conditions with the same stack ID
Conditions with the stack ID FLAMING_SPHERE_AURA, only one of these can be applied at the same time:
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