Drilldown: conditions

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conditions > tick type : end or start turn & properties : AllowLeaveDisallowJoinCombat or ApplyToDead or DisableInteractions or IsInvulnerableVisible or OverheadOnTurn or None & condition name: None

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name:
stack id:
None (13) · MIXCHANGE_BUFF_BREWER (7) · ABSORB_ELEMENTS_ACID_DAMAGE (5) · MAG_SPELLBLADE_ACID_ENERGY (5) · CONTAGION_FILTH_FEVER (2) · FRIGHTENED (2) · LOW_OSKARSBELOVED_AURA (2) · SLOW (2)
tick type: (Click arrow to add another value)
condition name: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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