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Drilldown: conditions

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conditions > types : incapacitated or Other & tick type: None & properties : AllowLeaveCombat or ApplyToDead or Blind or BringIntoCombat or InitiateCombat or None

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name:
Polymorphed (2)
types: (Click arrow to add another value)
tick type: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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