Drilldown: spells
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spells > extra damage
:
2d4
or
2d6 + 1
or
2d8
or
5
& damage save
:
Constitution
or
None
& is healing:
None ![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
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![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
Use the filters below to narrow your results.
Charger: Weapon Attack (1) ·
Conjure Barrage (1) ·
Conjure Barrage: Melee Weapon (1) ·
Conjure Barrage: Ranged Weapon (1) ·
Divine Smite (1) ·
Fist (1) ·
Gushing Air (1) ·
Healing Vapours (1) ·
Lightning Arrow (1) ·
Multiattack (7) ·
Necrotic Claws (1) ·
Shadowy Claws (1) ·
Slam (1) ·
Vampire Bite (1) ·
Vengeful Strike (1) ·
Venom Claws (1)
Cold (1) ·
Fire (1) ·
Healing (1) ·
Lightning (2) ·
Necrotic (3) ·
Physical (3) ·
Poison (4) ·
Psychic (1) ·
Radiant (1) ·
Slashing (3) ·
Thunder (1) ·
Weapon (1)
Showing below up to 22 results in range #1 to #22.