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Drilldown: spells
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- areas (71)
- condition sources (2440)
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- passives (1001)
- spells (1687)
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- weapons (417)
Use the filters below to narrow your results.
Acid Breath (1) ·
Acidic Regurgitation (1) ·
Blazing Retaliation (1) ·
Burning Hands (1) ·
Cone of Cold (1) ·
Conjure Barrage (1) ·
Conjure Barrage: Melee Weapon (1) ·
Conjure Barrage: Ranged Weapon (1) ·
Drunken Inhale (1) ·
Fire Breath (2) ·
Frost Breath (1) ·
Lightning Bolt (1) ·
Lightning Breath (1) ·
Open Wounds (1) ·
Overheat (1) ·
Paralysing Ray (1) ·
Poison Breath (1) ·
Recast Sunbeam (1) ·
Roaring Belch (1) ·
See Invisibility (1) ·
Seismic Strike (1) ·
Self-Detonate (2) ·
Sludgy Sling (1) ·
Unpetrification Ray (1) ·
Wild Magic: Dark Tendrils (1) ·
Winter's Breath (1)
None (4) ·
12d12+78 (1) ·
1d10 (1) ·
1d6 (1) ·
2d6 (8) ·
3d10 (1) ·
3d6 (1) ·
4d12+26 (1) ·
4d6 (2) ·
4d8 (1) ·
6d8 (2) ·
8d6 (1) ·
8d8 (1) ·
weapon (3)
None (4) ·
Acid (2) ·
Bludgeoning (3) ·
Cold (3) ·
Fire (7) ·
Lightning (2) ·
Piercing (1) ·
Poison (2) ·
Radiant (1) ·
Weapon (3)
Showing below up to 28 results in range #1 to #28.
A
B
C
D
F
L
O
P
R
S
- See Invisibility (spell)
- Seismic Strike
- Self-Detonate
- Self-Detonate (Steel Watcher Titan)
- Sludgy Sling