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  • Mephits are a non-playable race and elemental creature in Baldur's Gate 3. Capricious, vulgar, and rarely endearing - except to their masters. Mephits
    928 bytes (95 words) - 07:11, 16 March 2024
  • Raphael's Old Enemy Raphael told us of a nemesis of his who lurks in the depths beneath the mausoleum. Evidently we should try to deal with this old enemy. We discovered
    7 KB (1,119 words) - 14:31, 31 May 2024
  • Int +1 Wis +1 Cha -1 Features  Opportunity Attack Automatically attack an enemy moving out of your reach.  Scenting Blood If the sahuagin sees a wounded
    1 KB (63 words) - 21:42, 30 April 2024
  • in Baldur's Gate 3. Many goblins are hostile non-playable characters and enemies to the player, but others can be interacted with. Weak, selfish humanoids
    2 KB (206 words) - 19:37, 7 June 2024
  • venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3. Cackling peddlers of infernal mischief,
    854 bytes (107 words) - 07:36, 16 March 2024
  • Kobolds are a type of non-playable Humanoid race in Baldur's Gate 3. Clever but craven reptilians that overcome their physical ineptitude by banding together
    941 bytes (152 words) - 19:44, 7 June 2024
  • Kuo-toa are a non-playable race in Baldur's Gate 3. They are degenerate and sadistic amphibian humanoids, but they can generally be communicated with.
    1 KB (136 words) - 19:35, 7 June 2024
  •  Multiattack: Frightened (which lets them use multiattack actions on  Frightened enemies). They are also weak to Fire damage, but immune to Necrotic and Poison,
    1 KB (119 words) - 09:46, 30 March 2024
  • Myrmidons are a type of elemental creature in Baldur's Gate 3 that are available to be transformed into via Combat Wild Shape and Conjure Elemental. Myrmidons
    2 KB (151 words) - 03:23, 7 June 2024
  • characteristic of theropods, three toes and claws on each limb. Alioramus pounce on enemies, using their sharp teeth to bite and deal piercing damage. The alioramus
    2 KB (180 words) - 03:18, 7 June 2024
  • Blights are a non-playable race of plant creatures. They are found exclusively in the Shadow-Cursed Lands of Act Two. These awakened plants, gifted with
    1 KB (171 words) - 03:36, 7 June 2024
  • target is  Prone or  Restrained.  Opportunity Attack Automatically attack an enemy moving out of your reach. 4 44 13 +3 +2 15 m (50 ft) 60 kg (120 lb)  Multiattack
    2 KB (151 words) - 19:55, 5 June 2024
  • are a non-playable race of undead creatures. Though often encountered as enemies, skeletons can also be NPCs or friendly summons. The remains of the dead
    2 KB (149 words) - 03:43, 7 June 2024
  • Ghosts are a type of Undead creature and non-playable race found in Baldur's Gate 3. They primarily appear in Lady Jannath's Estate and the Murder Tribunal
    1 KB (175 words) - 05:49, 9 June 2024
  • hit points are at 60% or less.  Opportunity Attack Automatically attack an enemy moving out of your reach.
    2 KB (145 words) - 12:03, 3 May 2024
  • Lightning, Poison Features  Opportunity Attack Automatically attack an enemy moving out of your reach.  Darkvision Can see in the dark up to 12m.  Fiendish
    2 KB (148 words) - 08:40, 28 April 2024
  • This page is for the Redcap race. For the creature, see Redcap. Redcaps are a non-playable Fey race in Baldur's Gate 3 exclusively used by Redcap creatures
    1 KB (163 words) - 09:23, 10 June 2024
  • leap attacks and can gain advantage on attacks at the cost of also giving enemies advantage. Minotaurs are large humanoid creatures with bull heads and savage
    3 KB (157 words) - 07:57, 16 March 2024
  • used as an improvised weapon.  Opportunity Attack Automatically attack an enemy moving out of reach  Shadowblend While Lightly or Heavily Obscured, this
    2 KB (169 words) - 00:51, 8 June 2024
  • against Turn Undead. Features  Opportunity Attack Automatically attack an enemy moving out of your reach.  Darkvision Can attack creatures in the dark without
    2 KB (171 words) - 15:58, 11 June 2024
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