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- Mephit (section Mephit enemy variants)Mephits are a non-playable race and elemental creature in Baldur's Gate 3. Capricious, vulgar, and rarely endearing - except to their masters. Mephits928 bytes (95 words) - 07:11, 16 March 2024
- Raphael's Old Enemy Raphael told us of a nemesis of his who lurks in the depths beneath the mausoleum. Evidently we should try to deal with this old enemy. We discovered7 KB (1,119 words) - 14:31, 31 May 2024
- Sahuagin (section Sahuagin enemy variants)Int +1 Wis +1 Cha -1 Features Opportunity Attack Automatically attack an enemy moving out of your reach. Scenting Blood If the sahuagin sees a wounded1 KB (63 words) - 21:42, 30 April 2024
- Goblin (section Goblin enemy variants)in Baldur's Gate 3. Many goblins are hostile non-playable characters and enemies to the player, but others can be interacted with. Weak, selfish humanoids2 KB (206 words) - 19:37, 7 June 2024
- Imp (section Imp enemy variants)venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3. Cackling peddlers of infernal mischief,854 bytes (107 words) - 07:36, 16 March 2024
- Kobold (section Kobold Enemy variants)Kobolds are a type of non-playable Humanoid race in Baldur's Gate 3. Clever but craven reptilians that overcome their physical ineptitude by banding together941 bytes (152 words) - 19:44, 7 June 2024
- Kuo-toa (section Kuo-toa enemy variants)Kuo-toa are a non-playable race in Baldur's Gate 3. They are degenerate and sadistic amphibian humanoids, but they can generally be communicated with.1 KB (136 words) - 19:35, 7 June 2024
- Mummy (race) (section Mummy enemy variants)Multiattack: Frightened (which lets them use multiattack actions on Frightened enemies). They are also weak to Fire damage, but immune to Necrotic and Poison,1 KB (119 words) - 09:46, 30 March 2024
- Myrmidon (section Myrmidon enemy variants)Myrmidons are a type of elemental creature in Baldur's Gate 3 that are available to be transformed into via Combat Wild Shape and Conjure Elemental. Myrmidons2 KB (151 words) - 03:23, 7 June 2024
- Alioramus (section Alioramus enemy variants)characteristic of theropods, three toes and claws on each limb. Alioramus pounce on enemies, using their sharp teeth to bite and deal piercing damage. The alioramus2 KB (180 words) - 03:18, 7 June 2024
- Blight (race) (section Blight enemy variants)Blights are a non-playable race of plant creatures. They are found exclusively in the Shadow-Cursed Lands of Act Two. These awakened plants, gifted with1 KB (171 words) - 03:36, 7 June 2024
- Giant Eagle (section Giant Eagle enemy variants)target is Prone or Restrained. Opportunity Attack Automatically attack an enemy moving out of your reach. 4 44 13 +3 +2 15 m (50 ft) 60 kg (120 lb) Multiattack2 KB (151 words) - 19:55, 5 June 2024
- Skeleton (section Skeleton enemy variants)are a non-playable race of undead creatures. Though often encountered as enemies, skeletons can also be NPCs or friendly summons. The remains of the dead2 KB (149 words) - 03:43, 7 June 2024
- Ghost (section Ghost enemy variants)Ghosts are a type of Undead creature and non-playable race found in Baldur's Gate 3. They primarily appear in Lady Jannath's Estate and the Murder Tribunal1 KB (175 words) - 05:49, 9 June 2024
- Werewolf (section Werewolf enemy variants)hit points are at 60% or less. Opportunity Attack Automatically attack an enemy moving out of your reach.2 KB (145 words) - 12:03, 3 May 2024
- Cambion (section Cambion enemy variants)Lightning, Poison Features Opportunity Attack Automatically attack an enemy moving out of your reach. Darkvision Can see in the dark up to 12m. Fiendish2 KB (148 words) - 08:40, 28 April 2024
- Redcap (section Redcap enemy variants)This page is for the Redcap race. For the creature, see Redcap. Redcaps are a non-playable Fey race in Baldur's Gate 3 exclusively used by Redcap creatures1 KB (163 words) - 09:23, 10 June 2024
- Minotaur (section Minotaur enemy variants)leap attacks and can gain advantage on attacks at the cost of also giving enemies advantage. Minotaurs are large humanoid creatures with bull heads and savage3 KB (157 words) - 07:57, 16 March 2024
- Shadow (section Shadow enemy variants)used as an improvised weapon. Opportunity Attack Automatically attack an enemy moving out of reach Shadowblend While Lightly or Heavily Obscured, this2 KB (169 words) - 00:51, 8 June 2024
- Ghast (section Ghast Enemy variants)against Turn Undead. Features Opportunity Attack Automatically attack an enemy moving out of your reach. Darkvision Can attack creatures in the dark without2 KB (171 words) - 15:58, 11 June 2024