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- altogether. Each round, the game cycles through each participating creature's turn, during which each creature may move or actions. One round has passed when5 KB (670 words) - 22:50, 9 April 2024
- that lets him apply a pacifying aura to a foe that strikes him, once per round. This pacifying aura reduces the stats of all allies within 5 meters for8 KB (1,131 words) - 11:23, 14 February 2025
- Oliver (section "Round One")corpses littered around the house. Oliver vanishes while starting the "second round" of his game, triggering turn-based mode for all nearby characters, and three8 KB (985 words) - 02:13, 30 January 2025
- When stepped on, characters will catch on fire and take Fire damage every round. Dipping weapons into this surface will make them deal an additional 1d41 KB (177 words) - 06:24, 9 December 2024
- Legion of Bees You gain a swarm of bees that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy:2 KB (366 words) - 23:25, 1 February 2025
- example using Action Surge. StartRound The condition loses its duration at the start of the round. The start of the round happens before the first creature11 KB (894 words) - 14:47, 29 August 2024
- Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. Use your lightning-quick reflexes to protect yourself. When an attack hits1 KB (106 words) - 17:10, 24 September 2024
- Isbeth is one of the wolves in the Zhentarim Basement in Act One. “ Going round again. Can't we just lie down? „ — Isbeth Isbeth follows Jarg around the1 KB (69 words) - 01:41, 23 January 2025
- Action: Mind-Claw of Tu'narath twice per round. Gerringothe Thorm may use her legendary action as many times per round as pieces of armour are destroyed. Raphael7 KB (172 words) - 20:28, 27 December 2024
- primary healer in the Emerald Grove. “ You seem healthy enough. A bit tired 'round the eyes, maybe. „ — Nettie upon examining the player Main article: Get Help5 KB (789 words) - 02:14, 15 February 2025
- on them. Featherlaced and flexible of sole, these boots have been used to round up - and outrun - many a foe. Boots Rarity: Rare Weight: 0.55 kg / 1.1 lb1 KB (173 words) - 16:07, 29 January 2025
- Ability checks Dagger Specialist This creature can throw up to 3 daggers per round. Dagger Thrower This creature adds double their Proficiency Bonus to the4 KB (350 words) - 00:21, 31 January 2025
- Range: Normal weapon range Legendary Action: Tu'narath's Embrace Once per round, Ch'r'ai Har'rak can spend a Legendary Action to cast Tu'narath's Embrace6 KB (677 words) - 16:09, 30 January 2025
- Mode, enabling him to freely summon up to two Mind-Claws of Tu'narath per round, whenever he or his allies are attacked. Mind-Claw of Tu'narath Summon a5 KB (532 words) - 09:06, 23 January 2025
- shields, targes, bucklers, and buffers - are faintly impressed into the metal round of the ring. Rings Rarity: Rare Weight: 0.05 kg / 0.1 lb Price: 70 gp UID2 KB (95 words) - 02:31, 27 November 2024
- Killing Spree Kill 5 enemies in a single round. 95 Unfriendly Fire Defeat 5 neutral creatures in a single round. 25 Subdue Thine Appetites Resist your Dark7 KB (73 words) - 16:47, 4 November 2024
- This creature began Hoarding Energy, gained 100 temporary hit points for 1 round and lost all Incapacitating Conditions after reviving itself. Stack ID:310 bytes (52 words) - 09:14, 14 May 2024
- the magical whim of others. Legendary Action: Spectral Aspect Once per round, Balthazar can use his Legendary Action to adopt a Spectral Aspect after6 KB (690 words) - 11:45, 23 January 2025
- When stepped on, characters will catch on fire and take Fire damage every round that ignores any fire resistances. Unlike regular fire surfaces, Hellfire1,022 bytes (140 words) - 23:12, 2 May 2024
- previous round. If someone takes damage from a condition the character applied, this character loses sanctuary even if it was applied in a previous round. This3 KB (486 words) - 17:17, 5 February 2025