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Swarmkeeper
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Swarmkeeper is a subclass of Ranger, released as part of Patch 8 in 2025. [url 1]
Subclass features[edit section | visual editor]

This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.
Level 3[edit section | visual editor]
- Your swarm deals additional damage to creatures marked by Hunter's Mark
- Gathered Swarm
- Choose the swarm of nature spirits you've formed a bond with. You can change your swarm whenever you level up. An ability for the chosen swarm can be used once per round after landing an attack.
- You gain a swarm of jellyfish that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy: it can attack and deal additional Lightning damage, Shock your enemy, or teleport you to a safer location.
- You gain a swarm of moths that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy: it can attack and deal additional Psychic damage, Blind your enemy, or teleport you to a safer location.
- You gain a swarm of bees that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy: it can attack and deal additional Piercing damage, push the enemy away from you, or teleport you to a safer location.
| Swarm choice | Damage option | Teleport option | Utility option |
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- Subclass Spells
- You gain the following spells. They are Always Prepared.
Level 5[edit section | visual editor]
- Subclass Spells
- You gain the following spell. It is Always Prepared.
Level 7[edit section | visual editor]
- Writhing Currents: 3
- Used to cast Writhing Tide. Replenished on a Long Rest.
- Writhing Tide ( + )
- Condense part of your swarm into a mass that lifts you up. Gain a flying speed of 9 m / 30 ft and become unaffected by surface effects.
Level 9[edit section | visual editor]
- Writhing Currents: 4
- One additional use of Writhing Tide.
- Subclass Spells
- You gain the following spell. It is Always Prepared.
Level 11[edit section | visual editor]
- Your swarm has grown stronger. The swarm's regular attack now deals 1d8 damage, its special attack has one additional feature, and teleporting with your swarm now also increases your Armour Class for the rest of the round.
| Swarm choice | Damage option | Teleport option | Utility option |
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Notes[edit section | visual editor]
- Although the reaction menu pops up after making an attack during a turn to select one of the Swarm abilities to be triggered, it does not consume any reactions.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki
References[edit section | visual editor]
- ↑ Larian Studios. Community Update 30.






































































