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Veil of the Weird

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Veil of the Weird is a cantrip (Illusion). It is an unique spell only available during the Confront the Elder Brain quest which allows the caster to apply Greater InvisibilityGreater Invisibility on up to five creatures.

Description

Channel Auntie Ethel's hag magic to render 5 creatures within range Invisible.

Available only in combat.
The caster can only use this feature once in their adventure.

Properties

Cost
Action
Details
Range: 24 m / 80 ft Range: 24 m / 80 ft
Targets: 5 allies Targets: 5 allies

Technical details

UID
Target_END_AllyAbility_HagInvisibility

Condition: Greater Invisibility

Greater InvisibilityGreater Invisibility

Duration: 2 turns

  • Entity has Advantage Icon.png Advantage on Attack rolls. Attack Rolls against it have Disadvantage Icon.png Disadvantage
  • When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.

How to learn

This spell is a variation of:
Gather Your Allies (class action)Gather Your Allies (class action)

Other ways to learn:
Learned by siding with Auntie EthelAuntie Ethel during Gather Your Allies.

Notes

  • Unlike other Gather Your AlliesGather Your Allies abilities, this is actually classified as a spell. This has a number of implications:
    • Numerous enemies in the finale have CounterspellCounterspell including The EmperorThe Emperor and SpellplagueSpellplague and will counterspell this action if possible. If this happens, the action is not used and can be attempted again.
    • Metamagic can be used with this action, most notably Metamagic: Extended SpellMetamagic: Extended Spell which doubles the duration to 4 turns.
    • It can be cast as a bonus action with Illusion QuickeningIllusion Quickening.