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Veil of the Weird
		
		
		
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Description
Channel Auntie Ethel's hag magic to render 5 creatures within range Invisible.Available only in combat.
The caster can only use this feature once in their adventure.
Properties
- Cost
- Action
- Details
- Range: 24 m / 80 ft
- Targets: 5 allies
Technical details
 UID
  Target_END_AllyAbility_HagInvisibility
   Spell flags
    
  Condition: Greater Invisibility
Duration: 2 turns
- Entity has Advantage on Attack rolls. Attack Rolls against it have Disadvantage
- When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.
How to learn
This spell is a variation of:
Other ways to learn:
Learned by siding with  during Gather Your Allies.
Notes
- Unlike other  abilities, this is actually classified as a spell. This has a number of implications:
- Numerous enemies in the finale have including and and will counterspell this action if possible. If this happens, the action is not used and can be attempted again.
- Metamagic can be used with this action, most notably which doubles the duration to 4 turns.
- It can be cast as a bonus action with .
 



















