Verminsign
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Verminsign is an uncommon, lightly enchanted (+1) variant of the Rapiers family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.
Where most people see a bundle of interesting diseases in the common rat, members of the Zhentarim syndicate see a potential colleague.
Properties
- Damage
- 1d8 + 1 (2~9) + Strength or Dexterity modifier Piercing damage
- Details
- Rapiers
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 85 gp
-
UID
MAG_Zhentarim_Ratcaller_RapierUUID
31a0245d-48fe-462e-b4bc-4bfe906e49fd
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds.,
- Weakening Strike ()
- Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip., and
- Flourish ()
- Feint an attack to possibly throw your opponent Off Balance.