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Warhammer

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For the equipment type, see Warhammers.
Warhammer image

Warhammer is a mundane, nonmagical variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.

This hammer's noticeable lack of upkeep hardly matters, given its heft.

Properties

One-handed damage
Two-handed damage
1d10 (1~10) + Strength modifier BludgeoningBludgeoning
Details
WarhammersWarhammers
Rarity: Common Rarity: Common
Enchantment: None
VersatileVersatile
DippableDippable
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Weight: 2.7 kg / 5.4 lb Weight: 2.7 kg / 5.4 lb
Price: 50 gp Price: 50 gp
UID WPN_HUM_Warhammer_A_0
UUID 6b17998d-2e79-405d-8b1f-beb53658312f

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

BackbreakerBackbreaker (Action)
Put extra force behind your strike to possibly knock your enemy Prone Prone. (Recharge: Short rest Recharge: Short rest.)
Concussive SmashConcussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly Daze Daze them. (Recharge: Short rest Recharge: Short rest.)
Weakening StrikeWeakening Strike (Action)
Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip. (Recharge: Short rest Recharge: Short rest.)

Where to find

External links[edit | edit source]