Ad placeholder
Warhammer
Jump to navigation
Jump to search
For the equipment type, see Warhammers.

Warhammer is a mundane, nonmagical variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
This hammer's noticeable lack of upkeep hardly matters, given its heft.
Properties
- One-handed damage
1d8 (1~8) + Strength modifier - Two-handed damage
1d10 (1~10) + Strength modifier - Details
- Rarity: Common
- Enchantment: None
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 50 gp
-
UID
WPN_HUM_Warhammer_A_0UUID
6b17998d-2e79-405d-8b1f-beb53658312f
Weapon actions
If you have proficiency, equip in main hand to gain:
- ()
- Put extra force behind your strike to possibly knock your enemy . ( Recharge: Short rest.)
- ()
- Hit an enemy with all your might to deal damage and possibly them. ( Recharge: Short rest.)
- ()
- Target an enemy's hands with a non-lethal attack and possibly inflict . ( Recharge: Short rest.)
Where to find
- Starting equipment for Paladins
External links[edit | edit source]
-