Spirit Guardians (Condition): Difference between revisions

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* Takes {{DamageText|3d8|Radiant}} or {{DamageText|3d8|Necrotic}} damage per turn, and [[Movement Speed]] is halved.
* Takes {{DamageText|3d8|Radiant}} or {{DamageText|3d8|Necrotic}} damage per turn, and [[Movement Speed]] is halved.
* Still takes half damage on a successful Saving Throw.
* Still takes half damage on a successful Saving Throw.
| properties = TickingWithSource
| status groups = SG_RemoveOnRespec
}}
}}

Latest revision as of 10:03, 14 May 2024

This page is about the condition Spirit Guardians. For other similar pages, see Spirit Guardians (disambiguation).
  • Spirits assail the affected entity.
  • Takes 3d8Damage TypesRadiant or 3d8Damage TypesNecrotic damage per turn, and Movement Speed is halved.
  • Still takes half damage on a successful Saving Throw.

Properties

Status groupsStatus groups: SG_RemoveOnRespec

More properties:

Sources of Spirit Guardians

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