Great Weapon Master: Bonus Attack (Condition): Difference between revisions
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| effects = *Can make a melee attack as a {{resource|Bonus}}. | | effects = *Can make a melee attack as a {{resource|Bonus}}. | ||
| grants = Great Weapon Master: Bonus Attack (attack) | | grants = Great Weapon Master: Bonus Attack (attack) | ||
| stack id = GREAT_WEAPON_MASTER_DAMAGE | |||
| stack priority = 0 | |||
| properties = DisableOverhead, DisableCombatlog | |||
| status groups = SG_RemoveOnRespec | |||
| notes = * Removed once the attack is made. | | notes = * Removed once the attack is made. | ||
}} | }} |
Latest revision as of 01:17, 14 May 2024
- Can make a melee attack as a Bonus action.
Properties
Status groups: SG_RemoveOnRespec
More properties:Grants:
Notes
- Removed once the attack is made.