Nautiloid: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[File:Nautiloid.webp|thumb|The sieged Nautiloid soaring over Avernus]]
[[File:Nautiloid.webp|thumb|The sieged Nautiloid soaring over Avernus]]
The '''Nautiloid''' is a [[location]] in [[Act One]]. The player arrives on the Nautiloid immediately after character creation.
{{hatnote|See [[Escape the Nautiloid]] for a detailed guide of this area}}
{{hatnote|See [[Escape the Nautiloid]] for a detailed guide of this area}}
The '''Nautiloid''' is a [[location]] in [[Act One]]. The player arrives on the Nautiloid immediately after character creation.
==Locations==
==Locations==
=== Nursery ===
=== Nursery ===
This area is a [[mind flayer]] nursery, and the initial area the player will wake in. In the centre of the room is a pool filled with larvae that can be [[Investigation|investigated]], and will explode and damage the player after touching it.
This area is a [[mind flayer]] nursery, and the initial area the player will wake in. In the centre of the room is a pool filled with larvae that can be [[Investigation|investigated]]. If touching it, it will explode and damage the player character.


=== Surgery room ===
=== Surgery room ===
Adjacent to the nursery, this room contains a small elevator which can be taken to find a dying elf whose brain can be removed to free {{CharLink|Us}}.
Adjacent to the nursery, this room contains a small elevator which can be taken to find a dying elf whose brain can be removed to free {{CharLink|Us}}.


Moving out of the brain room will trigger a scene with {{CharLink|Lae'zel}} (or {{CharLink|Losiir}} when playing as Lae'zel), who will join the player while on the Nautiloid.
Moving out of the brain room will trigger a scene with {{CharLink|Lae'zel}} (or {{CharLink|Losiir}} if Lae'zel is chosen as [[origin]]), who will join the party while on the Nautiloid.


=== Ceremorphosis chambers ===
=== Ceremorphosis chambers ===
On the northern side of the Nautiloid are two adjoining rooms. In the first is a pod with {{CharLink|Shadowheart}}, which can be opened with a slate found on a dead body in the eastern end of the next room.
On the northern side of the Nautiloid are two adjoining rooms. In the first is a pod with {{CharLink|Shadowheart}}, which can be opened with a slate found on a dead body in the eastern end of the next room.
 
In the room with [[Shadowheart]]s pod is a control panel with labels that can be read with an [[Arcana]] check. The left label reads "Unleash," the middle one "Aggression," and the right one "Annihilate".
 
In the room adjoining Shadowheart's is a pod containing an unresponsive woman. Using the button on the console behind her will cause her to undergo ceremorphosis. With an Arcana check the label reads "Perfect".


=== Helm ===
=== Helm ===
Line 22: Line 25:


==Notable characters==
==Notable characters==
*{{CharLink|Zhalk|Commander Zhalk}}
*{{CharLink|Lae'zel}} (Companion)
*{{CharLink|Lae'zel}} (Companion)
*{{CharLink|Losiir}} (if Lae'zel is chosen as [[origin]])
*{{CharLink|Losiir}} (if Lae'zel is chosen as [[origin]])
*{{CharLink|Shadowheart}} (Companion)
*{{CharLink|Shadowheart}} (Companion)
*{{CharLink|Us}} (Temporary companion)
*{{CharLink|Us}} (Temporary companion)
=== Creatures ===
*{{CharLink|Zhalk}}
== Notable Creatures ==
* [[Cambion]]
* [[Cambion]]
* [[Intellect Devourer]]
* [[Intellect Devourer]]
Line 37: Line 40:
==Related quests==
==Related quests==
*{{Quest|Escape the Nautiloid}}
*{{Quest|Escape the Nautiloid}}
== Interactions ==
* The nursery in the first room can be [[Investigation|Investigated]] to discover it is about to break.
* In the room adjoining the nursery, the player can meet [[Us]].
* In the room with [[Shadowheart]]s pod is a control panel with labels that can be read with an [[Arcana]] check.
** The left label reads "Unleash," the middle one "Aggression," and the right one "Annihilate".
* In the room adjoining Shadowheart's is a pod containing an unresponsive woman. Using the button on the console behind her will cause her to undergo ceremorphosis.
** With an Arcana check the label reads "Perfect".


==Notable loot==
==Notable loot==

Latest revision as of 23:00, 3 July 2024

The sieged Nautiloid soaring over Avernus

The Nautiloid is a location in Act One. The player arrives on the Nautiloid immediately after character creation.

See Escape the Nautiloid for a detailed guide of this area

Locations[edit | edit source]

Nursery[edit | edit source]

This area is a mind flayer nursery, and the initial area the player will wake in. In the centre of the room is a pool filled with larvae that can be investigated. If touching it, it will explode and damage the player character.

Surgery room[edit | edit source]

Adjacent to the nursery, this room contains a small elevator which can be taken to find a dying elf whose brain can be removed to free Us Us .

Moving out of the brain room will trigger a scene with Lae'zel Lae'zel (or Losiir Losiir if Lae'zel is chosen as origin), who will join the party while on the Nautiloid.

Ceremorphosis chambers[edit | edit source]

On the northern side of the Nautiloid are two adjoining rooms. In the first is a pod with Shadowheart Shadowheart , which can be opened with a slate found on a dead body in the eastern end of the next room.

In the room with Shadowhearts pod is a control panel with labels that can be read with an Arcana check. The left label reads "Unleash," the middle one "Aggression," and the right one "Annihilate".

In the room adjoining Shadowheart's is a pod containing an unresponsive woman. Using the button on the console behind her will cause her to undergo ceremorphosis. With an Arcana check the label reads "Perfect".

Helm[edit | edit source]

After leaving the ceremorphosis chambers, The party will enter the helm of the ship, where a mind flayer and Cambion, Zhalk Zhalk , are fighting. Once the party enters this room a countdown of 15 turns begins to reach the transponder on the other side of the room.

Related areas[edit | edit source]

Notable characters[edit | edit source]

Notable Creatures[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Gallery[edit | edit source]

Notes[edit | edit source]

  • When playing as a custom character, if Lae'zel is killed before reaching the helm, instead of being captured in a trap and found by two tieflings, she will be dead on the beach after the crash, and can be revived. At time of writing it is uncertain if this applies to Shadowheart. This can be a great way to get a head start for honour mode.

External links[edit | edit source]