Dawnburst Strike: Difference between revisions

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(Corrected extra damage and added note)
Line 2: Line 2:
| name = Dawnburst Strike
| name = Dawnburst Strike
| weapons = The Sacred Star
| weapons = The Sacred Star
| description = Deal additional {{DamageType|Radiant}} damage equal to your [[Proficiency Bonus]]. On a hit, light erupts around you in a 3m / 10ft area. Enemies in the light must succeed a DC 13 [[Constitution]] [[Saving Throw]] or be {{Cond|Blinded}}.
| description = Deal additional {{DamageType|Radiant}} damage equal to your [[proficiency bonus]]. On a hit, light erupts around you in a {{Distance|m=3|ft=10}} area. Enemies in the light must succeed a {{Saving Throw|CON|dc=13}} or be {{Cond|Blinded}}.
| damage = weapon
| damage = weapon
| extra damage = Proficiency Bonus
| extra damage = prof
| extra damage type = Bludgeoning
| extra damage type = Radiant
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
Line 12: Line 12:
| condition save = CON
| condition save = CON
| condition duration = 3
| condition duration = 3
| notes =
* Only the primary target has a fixed {{Saving Throw|CON|dc=13}} to avoid being {{Cond|Blinded}}. Other targets in the {{Distance|m=3|ft=10}} radius (including allies) roll against your [[Weapon Actions|weapon action DC]].
}}
}}

Revision as of 03:59, 6 November 2023

Dawnburst Strike is a weapon action granted by The Sacred Star.

Description

Deal additional Damage TypesRadiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a DC 13  Constitution saving throw or be Blinded Blinded.

Properties

Damage
Normal weapon damage
+
Details
Attack roll
 Range: Normal weapon range
Recharge: Short rest

Condition: Blinded

Blinded Blinded

Duration: 3 turns

Constitution saving throw

How to learn

Granted by the weapons:

Notes