Brutal Leap: Difference between revisions
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'''Brutal Leap''' is | {{ActionPage | ||
| image = Brutal Leap.webp | |||
| summary = '''Brutal Leap''' is a class action available to [[Minotaur]]s that allows them to leap and damage foes. | |||
Leap at a target and possibly knock it | | description = Leap at a target and possibly knock it {{cond|Prone}}. | ||
| cost = bonus | |||
== | | range m = 9 | ||
| range ft = 30 | |||
| recharge = per turn | |||
| additional = Uses {{action|movement|m=3|ft=10}} | |||
| condition = Prone | |||
| condition save = Strength | |||
| condition duration = 2 | |||
| | | used by creatures = Minotaur | ||
| | | granted by items = Bonespike Boots | ||
}} | |||
Latest revision as of 06:15, 14 November 2023
Brutal Leap is a class action available to Minotaurs that allows them to leap and damage foes.
Description
Leap at a target and possibly knock it .
Properties
- Cost:
- Bonus action
- Details:
- Range: 9 m / 30 ft
- Recharge: per turn
Uses 3 m / 10 ft movement
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.