Divine Smite (reaction): Difference between revisions

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| image = Divine Smite.webp
| image = Divine Smite.webp
| level = 1
| level = 1
| school =
| school =  
| ritual =
| ritual =  
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| summary = '''Divine Smite''' is a {{class|Paladin}} [[Reaction (Combat)|reaction]]. The reaction can be done after successfully hitting a target with any [[melee weapon attack]], and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of {{SAI|Divine Smite}}.
| summary = '''Divine Smite''' is a {{class|Paladin}} [[Reaction (Combat)|reaction]]. The reaction can be done after successfully hitting a target with any melee weapon attack, and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of {{SAI|Divine Smite}}.
| description = Your weapon deals an additional {{DamageText|2d8|Radiant}}{{DRS}}, increased by {{DamageText|1d8|Radiant}} when attacking fiends or undead.
| description = Your weapon deals an additional {{DamageText|2d8|Radiant}}{{DRS}}, increased by {{DamageText|1d8|Radiant}} when attacking fiends or undead.
| cost = level1
| cost = level1
| hit cost =
| hit cost =  
| attack roll =
| attack roll =  
| damage = 2d8
| damage = 2d8
| damage modifier =
| damage modifier =  
| damage type = Radiant
| damage type = Radiant
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| damage per =
| damage per =  
| extra damage = 1d8
| extra damage = 1d8
| extra damage modifier =  
| extra damage modifier =  
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| extra damage condition = Against [[Undead]] and [[Fiends]]
| extra damage condition = Against [[Undead]] and [[Fiends]]
| extra damage save =  
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration =
| concentration =  
| range =
| range =  
| range m =
| range m =  
| range ft =
| range ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| condition dc =
| condition dc =  
| condition2 =
| condition2 =  
| condition2 duration =
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| higher levels =
| higher levels = * When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
* When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.  
| granted by feats =  
| granted by feats =  
| granted by items =
| granted by items =  
| used by creatures =  
| used by creatures =  
| other ways to learn =
| other ways to learn =  
| variants =
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| variant of =  
| notes =  
| notes = * Does '''not''' cost a {{resource|reaction}} point.
* Does '''not''' cost a {{resource|reaction}} point.
* In-game the reaction is split into one reaction for normal hits called '''Divine Smite''' and one for critical hits called '''Divine Smite: Critical Hit''' per level.
* In-game the reaction is split into one reaction for normal hits called '''Divine Smite''' and one for critical hits called '''Divine Smite: Critical Hit''' per level.
** This means that with a level 2 spell slot you will have four reactions. Two for each level.
** This means that with a level 2 spell slot you will have four reactions. Two for each level.
** By default '''Divine Smite: Critical Hit''' is on auto and '''Divine Smite''' is disabled.
** By default '''Divine Smite: Critical Hit''' is on auto and '''Divine Smite''' is disabled.
** In-game Divine Smite is listed under '''Class Actions''' in your spellbook.
** In-game Divine Smite is listed under '''Class Actions''' in your spellbook.
| video =
| video =  
}}
}}

Revision as of 16:21, 12 December 2023

Also see Divine Smite Divine Smite
Divine Smite.webp

Divine Smite is a level 1 spell. Divine Smite is a Paladin reaction. The reaction can be done after successfully hitting a target with any melee weapon attack, and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of Divine Smite Divine Smite.

Description

Your weapon deals an additional 2d8Damage TypesRadiantDRS, increased by 1d8Damage TypesRadiant when attacking fiends or undead.

Properties

Cost
Level 1 Spell Slot
Damage
D8 Radiant.png 2d8 (2~16) Damage TypesRadiant damage
+
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage (conditional)

At higher levels

  • When Divine Smite is cast at 2nd Level or higher, damage increases by 1d8Damage TypesRadiant for each Spell Slot Level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.

How to learn

Classes:

Notes

  • Does not cost a Reaction point.
  • In-game the reaction is split into one reaction for normal hits called Divine Smite and one for critical hits called Divine Smite: Critical Hit per level.
    • This means that with a level 2 spell slot you will have four reactions. Two for each level.
    • By default Divine Smite: Critical Hit is on auto and Divine Smite is disabled.
    • In-game Divine Smite is listed under Class Actions in your spellbook.