Stunning Strike (Melee): Difference between revisions

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(Temporarily reverted to an ActionPage until WeaponActionPage supports all the necessary fields)
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{{Hatnote|For the unarmed version, see [[Stunning Strike (Unarmed)]].}}
{{ActionPage
{{ActionPage
|image = Stunning Strike Melee.webp
|image = Stunning Strike Melee.webp
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|attack roll = yes
|attack roll = yes
|range = melee
|range = melee
|save = CON
|condition = Stunned
|condition = Stunned
|condition save = CON
|condition save = CON
|condition duration = 1
|condition duration = 1
|variants = Stunning Strike (Melee), Stunning Strike (Unarmed)
|condition dc = weapon action
|variants =  
|class learns at level 5 = Monk
|class learns at level 5 = Monk
|notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by:  
|notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by:  

Revision as of 23:08, 26 December 2023

For the unarmed version, see Stunning Strike (Unarmed).
Stunning Strike Melee.webp

Stunning Strike (Melee) is a Monk weapon action. It allows a monk to possibly Stun Stun a target with a melee weapon attack.

Description

Spend a Ki Point to deal normal weapon damage and possibly Stun Stun the target.

Properties

Cost:
Action
Cost on hit:
Ki Point
Damage:
Normal weapon damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft
CON Save

Condition: Stunned

Stunned Stunned

Duration: 1 turn

Weapon action DC  Constitution saving throw

How to learn

Classes:

Notes

Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
  • The DC in the tooltip incorrectly shows the Spellcasting DC which is determined by the Wisdom modifier instead.