Stunning Strike (Melee): Difference between revisions

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{{PageSeo|description=Stunning Strike (Melee) is a Monk Action. This Skill allows the Monk to deal damage to enemies with Melee Weapons and possibly Stun them.|image=Action Monk StunningStrike Weapon Icon.png}}
{{Hatnote|For the unarmed version, see [[Stunning Strike (Unarmed)]].}}
[[File:Action Monk StunningStrike Weapon Icon.png|right|frameless]]
{{ActionPage
'''Stunning Strike (Melee)''' is a {{Class|Monk}} Action. This Action allows the Monk to deal damage to enemies with Melee Weapons and possibly Stun them.
|image = Stunning Strike Melee.webp
==Description==
|summary = '''Stunning Strike (Melee)''' is a {{Class|Monk}} weapon action. It allows a monk to possibly {{Cond|Stunned|Stun}} a target with a melee weapon attack.
Spend a  
|description = Spend a {{R|ki}} to deal normal weapon damage and possibly {{Cond|Stunned|Stun}} the target.
{{:Monk/KiText}}
|cost = action
to deal  
|hit cost = ki
{{DamageInfo|count=1|die=6|modifier=finesse|type=Physical}}
|damage = weapon
and possibly [[Stunned (Condition)|Stun]] the target.
|damage type = Weapon
==Properties==
|attack roll = yes
{{InfoBlob|{{Action}} + 1{{:Monk/KiText}}}}
|range = melee
*Damage:{{DamageInfo|count=1|die=6|modifier=finesse|type=Physical}} (Inherits Weapon Damage Type)
|save = CON
*{{Attack Roll}}
|condition = Stunned
*{{Range|melee}} (Inherits Weapon Range)
|condition save = CON
*{{SavingThrow|CON}} to negate the Stunned effect
|condition duration = 1
{| class="wikitable mw-collapsible" role="presentation"
|condition dc = weapon action
|<b> Stunned</b>
|variants =
|-
|class learns at level 5 = Monk
|{{Duration|1}}
|notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by:
*A Stunned creature can't move or take {{Action}}s, {{Action|bonus}}s, or {{Action|reaction}}s.
:{{InfoBlob|1=Weapon action DC = 8 + [[Proficiency Bonus]] + [[Strength]] or [[Dexterity]] modifier}}
|}
* The DC in the tooltip incorrectly shows the [[Difficulty Class#Spellcasting DC|Spellcasting DC]] which is determined by the [[Wisdom]] modifier instead.
==At Higher Levels==
}}
At Level 9 damage is increased to
{{DamageInfo|count=1|die=8|modifier=finesse|type=Physical}}(Inherits Weapon Damage Type)
 
==Progression==
*Learns at level 5: {{Class|Monk}}

Latest revision as of 23:08, 26 December 2023

For the unarmed version, see Stunning Strike (Unarmed).
Stunning Strike Melee.webp

Stunning Strike (Melee) is a Monk weapon action. It allows a monk to possibly Stun Stun a target with a melee weapon attack.

Description

Spend a Ki Point to deal normal weapon damage and possibly Stun Stun the target.

Properties

Cost:
Action
Cost on hit:
Ki Point
Damage:
Normal weapon damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft
CON Save

Condition: Stunned

Stunned Stunned

Duration: 1 turn

Weapon action DC  Constitution saving throw

How to learn

Classes:

Notes

Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
  • The DC in the tooltip incorrectly shows the Spellcasting DC which is determined by the Wisdom modifier instead.