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Frenzy: Difference between revisions

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== Properties ==
== Properties ==
{{C|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
{{InfoBlob|{{action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}


''Only available in combat''
* {{Range|Self}}
 
* ''Only available in combat''
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
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| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Has Resistance to [[Damage Types|physical damage]], and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spells|spells]].
* Cannot cast or concentrate on [[Spells|spells]].
* Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
* Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
|}
|}
== At Higher Levels ==
At level 9, the bonus damage to attacks granted by Frenzy increases to +3. At level 16, it increases to +4.
''(Note: Levels 6 and above are not yet available in Early Access.)''

Revision as of 05:33, 9 March 2023

Frenzy is a Berserker Barbarian Bonus Action. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities.

Description

Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.

You gain the use of File:Frenzied Strike Icon 2.png Frenzied Strike and File:Enraged Throw Icon 2.png Enraged Throw. You can also use an Improvised Melee Weapon as a bonus action.

Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charges Icons.png Rage Charge

  •  Range: Self
  • Only available in combat

At Higher Levels

At level 9, the bonus damage to attacks granted by Frenzy increases to +3. At level 16, it increases to +4.

(Note: Levels 6 and above are not yet available in Early Access.)