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Reduce: Difference between revisions

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[[File:Reduce Icon.png|frameless|right]]
{{SpellPage
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Transmutation Spells]]
| name = Reduce
'''Reduce''' is a variant of the [[Spells#2nd Level Spells|Level 2]] Transmutation Spell, [[Enlarge/Reduce]]. This spell allows spellcasters to decrease a creature's body size. Affected creatures deal less damage with their weapons and have Disadvantage on Strength checks and saving throws.
| image = Reduce.webp
| level = 2
| school = Transmutation
| ritual =
| summary = This spell allows spellcasters to decrease a creature's body size. Affected creatures deal less damage with their weapons and have {{Disadvantage}} on [[Strength]] [[Ability Check|Checks]] and [[Saving Throw]]s.
| description = Make a creature smaller.


== Description ==
Its weapons deal {{DieIcon|d4|Physical}} '''1d4''' less damage (minimum of 1 damage). It has {{Disadvantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
Make a creature smaller.
| cost = action, spell2
 
| attack roll =
Its weapons deal 1d4 less damage (minimum of 1 damage). It has {{Disadvantage}} on [[Strength]] [[Checks]] and [[Saving Throws]].
| damage =
 
| damage modifier =
== Properties ==
| damage type =
{{InfoBlob|{{Action}} + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}}
| damage save =
 
| damage save effect =
''Available to level 3 [[Bard]], [[Druid]], [[Sorcerer]] and [[Wizard]].''
| damage per =
* {{Range|m=9|ft=30}}
| extra damage =
* {{Concentration}}
| extra damage modifier =
* {{SavingThrow|CON}} to negate (if used on a non-party member)
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| save = CON
| range =
| range m = 9
| range ft = 30
| aoe =
| aoe m =
| aoe ft =
| condition = Reduced
| condition duration = 10
| condition save = Constitution
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| variant of = Enlarge/Reduce
| notes = * The [[Constitution]] [[Saving Throw]] only applies when the spell is cast on a non-party member.
* Reduce decreases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can {{SAI|Throw}} or use as an {{SAI|Improvised Melee Weapon}}, and vice-versa. For example, a creature of Medium size can only be thrown by a Large or larger creature. When Reduced, a Medium creature becomes Small and can be thrown by a Medium creature.
* While not stated in the spell description, Reduce also decreases the weight of the target creature. The formula used is: <pre>Original Weight / 2.35 = New Weight (minus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''
* The change in size from the spell stacks with the change in size from [[Disguise Self]], making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.
| video = Enlarge Reduce Visuals.mp4
}}


{| role="presentation" class="wikitable"
== External Links ==
| <strong>[[File: Reduced Condition Icon.webp|frameless|upright=0.12]] Reduced </strong>
* {{FRWiki|Enlarge/reduce|long}}
|-
| {{Duration|10}}
* Size is reduced.
* Weapon attacks deal 1d4 less damage. Has {{Disadvantage}} on Strength [[Checks]] and [[Saving Throws]].
|}
 
== Notes and Trivia ==
* Reduce decreases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can [[Throw]] or use as an [[Improvised Melee Weapon]], and vice-versa. For example, a creature of Medium size can only be thrown by a Large or larger creature. When Reduced, a Medium creature becomes Small and can be thrown by a Medium creature.
* While not stated in the spell description, Reduce also decreases the weight of the target creature. The formula used is: <pre>Original Weight / 2.35 = New Weight (minus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''

Revision as of 16:52, 3 January 2024

Reduce.webp

Reduce is a level 2 transmutation spell. This spell allows spellcasters to decrease a creature's body size. Affected creatures deal less damage with their weapons and have Disadvantage Icon.png Disadvantage on Strength Checks and Saving Throws.

Description

Make a creature smaller.

Its weapons deal D4 Physical.png 1d4 less damage (minimum of 1 damage). It has Disadvantage Icon.png Disadvantage on Strength Checks and Saving throws.

Properties

Cost
Action + Level 2 Spell Slot
Details
CON Save
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Reduced

Reduced Reduced

Duration: 10 turns

Constitution saving throw

How to learn

This spell is a variation of:
Enlarge/Reduce Enlarge/Reduce

Notes

  • The Constitution Saving Throw only applies when the spell is cast on a non-party member.
  • Reduce decreases the Size category of the target creature by 1. This affects the maximum size of creature it can Throw Throw or use as an Improvised Melee Weapon Improvised Melee Weapon, and vice-versa. For example, a creature of Medium size can only be thrown by a Large or larger creature. When Reduced, a Medium creature becomes Small and can be thrown by a Medium creature.
  • While not stated in the spell description, Reduce also decreases the weight of the target creature. The formula used is:
    Original Weight / 2.35 = New Weight (minus additional weight, if needed, to place creature in the correct size category)
    (See Creature Size for more information.)
  • The change in size from the spell stacks with the change in size from Disguise Self, making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.

Visuals

External Links