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Shield Bash: Difference between revisions

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(Updated save fields and added note on not working)
(Added note about being fixed in patch 6)
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| condition save = STR
| condition save = STR
| condition dc = caster
| condition dc = caster
| notes = As of Patch 5, this action doesn't appear to do anything
| notes = As of Patch 5, this action doesn't appear to do anything. This has been announced to be fixed in patch 6.
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[[Category:Passive features]]
[[Category:Passive features]]

Revision as of 22:29, 13 February 2024

Shield Bash.webp

Shield Bash is a reaction/passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them Prone Prone.

Description

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity Saving Throw.

Properties

Cost:
Reaction
Details:
 Melee: 1.5 m / 5  ft
STR Save (Spell save DC)

Condition: Prone

Prone Prone

Duration: 1 turn

Spell save DC  Strength saving throw

How to learn

Notes

As of Patch 5, this action doesn't appear to do anything. This has been announced to be fixed in patch 6.