Ad placeholder
Create Water (variant): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 5: | Line 5: | ||
| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| summary = This spell is a variant of {{SAI|Create | | summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | ||
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface]]. | | description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface]]. | ||
| cost = action | | cost = action |
Revision as of 22:11, 17 February 2024
This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
Create Water is a level 1 transmutation spell. This spell is a variant of that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become .
Description
Call forth rain. It extinguishes exposed flames and forms a Water Surface.
Properties
- Cost
- Action
- Details
- Range: 9 m / 30 ft
- AoE: 2 m / 7 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Wet
How to learn
(Information not yet added.)
Notes
- Prior to Patch 6, this spell was only available to Druids, Clerics and level 6 Storm Sorcery Sorcerers if you had a unlocked level 2 spell slots.
- This variant of for a shorter amount of time. creates a smaller area that only lasts 4 turns. It also inflicts