Cursed Skull: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (Reworded parts of the strategy section to improve the reading flow, added spell icons to the spells that are sited. Added tactics for getting in range of the skulls to cast Remove Curse without triggering Thunderwave, added that the skulls are vulnerable to Fire Bolt.)
mNo edit summary
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{CharacterInfo
{{Infobox statistics
|title =
| name = Cursed Skull
|name = Cursed Skull
| image = Cursed Skull.png
|image = [[File:Cursed Skull.png|350px]]
| imagesize = 0.75
|STR =
| hit_points = 36
|DEX =
| weight_kg = 60  
|CON =
| resistant1 = Piercing
|INT =
| resistant2 = Necrotic
|WIS =
| immune1 = Poison
|CHA =
| immune2 = Psychic
|str save =
| vulnerable1 = Bludgeoning
|dex save =
| vulnerable2 = Force
|con save =
| vulnerable3 = Radiant
|int save =
 
|wis save =
| condition1_name = Medium Toughness
|cha save =
| condition1_description = Only a hit that deals at least 22 damage can damage it.
|level =
| condition2_name = Cursed Skull
|race =
| condition2_description = This skull is cursed with necromantic powers that shoot thunderwaves.
|type =
|HP = 36
|AC =
|speed =
|size =
|weight = 60  
|proficiency =
|initiative =
|passive =  
|bludgeoning = vulnerable
|piercing = double
|slashing =  
|acid =
|cold =
|fire =  
|force =  
|lightning =
|necrotic = double
|poison = immune
|psychic =  immune
|radiant = double
|thunder =
|magic =
|class =
|background=
|location = [[Lady Jannath's Estate]]
|faction =
|family =
|allies =
|enemies =  
}}
}}
 
'''Cursed Skulls''' are found in the upper floors of [[Lady Jannath's Estate]]. They cast [[Thunderwave]] when a player character is nearby, making them difficult to evade. The skulls ignore [[Invisibility]] and similar effects.
These skulls are found in the upper floors of [[Lady Jannath's Estate]]. They cast {{SAI|Thunderwave}} when a player character is nearby, making them difficult to evade. The skulls see through {{SAI|Invisibility}} and similar effects.


Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.
Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.


== Strategy ==
== Strategy ==
Cursed skulls are difficult to approach as they will cast Thunderwave against nearby creatures. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[Strength]] is sufficient to kill a skull in one blow. [[Eldritch Blast]] is also a good option since the skulls are also vulnerable to force damage.


Due to them triggering a {{SAI|Thunderwave}} when being near them it's hard to approach them. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[strength]] is sufficient to kill a skull in one blow.
Alternatively, casting [[Remove Curse]] will remove the {{Cond|Cursed Skull}} status from a skull, preventing it from casting Thunderwave. However, this requires being within range of the skull's attack. One method of applying remove curse is using [[Misty Step]] to blink to a location outside of the skull's line of sight, then casting from behind or from the side if you position yourself carefully.  


Alternatively, casting {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}}status from the skull, preventing {{SAI|Thunderwave}} from being cast. This requires being within melee range of the skull, which may cause the skull to cast {{SAI|Thunderwave}}. A method of applying {{SAI|Remove Curse}} is using {{SAI|Misty Step}} to blink to a location outside of the skulls sight line, they can then be disabled with {{SAI|Remove Curse}} from behind or from the side if you position carefully.  
Casting the ritual spell [[Silence]] on a skull will entirely neutralise its thunderwave attack.


Casting the ritual spell {{SAI|Silence}} on the skulls will entirely neutralize its {{SAI|Thunderwave}} attack.
[[Ne'er Misser]] with a character that has high enough [[Dexterity]] can also kill it in one blow without going near it.  


They are also vulnerable to fire damage, provided the damage roll is high enough they can be taken out with the {{SAI|Fire Bolt}} cantrip.


== Conditions ==
[[Category:Environmental objects]]
* {{Cond|Medium Toughness}}
* {{Cond|Cursed Skull}}

Latest revision as of 17:55, 11 March 2024

Cursed Skulls are found in the upper floors of Lady Jannath's Estate. They cast Thunderwave when a player character is nearby, making them difficult to evade. The skulls ignore Invisibility and similar effects.

Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.

Strategy[edit | edit source]

Cursed skulls are difficult to approach as they will cast Thunderwave against nearby creatures. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple Light Hammer thrown by a character with decent Strength is sufficient to kill a skull in one blow. Eldritch Blast is also a good option since the skulls are also vulnerable to force damage.

Alternatively, casting Remove Curse will remove the Cursed Skull Cursed Skull status from a skull, preventing it from casting Thunderwave. However, this requires being within range of the skull's attack. One method of applying remove curse is using Misty Step to blink to a location outside of the skull's line of sight, then casting from behind or from the side if you position yourself carefully.

Casting the ritual spell Silence on a skull will entirely neutralise its thunderwave attack.

Ne'er Misser with a character that has high enough Dexterity can also kill it in one blow without going near it.