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Charge-Bound Warhammer: Difference between revisions
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(Added damage type category) |
WizardOfOdd (talk | contribs) m (Added clarification on Favoured Weapon effect stacking with base weapon enchantment.) |
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| uid = MAG_Bonded_Shocking_Warhammer | | uid = MAG_Bonded_Shocking_Warhammer | ||
| uuid = 50940e05-ba59-4569-a71f-79af34b605a8 | | uuid = 50940e05-ba59-4569-a71f-79af34b605a8 | ||
| special = * This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. | | special = * This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. These effects are in addition to the weapon's +1 enchantment. | ||
* {{Passive|Favoured Weapon}} | * {{Passive|Favoured Weapon}} | ||
* {{Passive|Shocking Bound}} | * {{Passive|Shocking Bound}} |
Revision as of 21:40, 12 March 2024
Charge-Bound Warhammer is a rare, lightly enchanted (+1) Warhammer with +1 bonus to damage and Attack rolls, and deals additional 1d6
Lightning damage.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Energy crackles in weird and wonderful patterns across your hand as you wield this bound weapon, as if your very veins were marbled like a cloud of blue-white lightning.
Properties
- One-handed damage
1d8 + 1 (2~9) + Strength modifier
Bludgeoning
- Two-handed damage
1d10 + 1 (2~11) + Strength modifier
Bludgeoning
- Details
Rarity: Rare
Enchantment: + 1
Versatile
Melee: 1.5 m / 5 ft
Weight: 2.7 kg / 5.4 lb
Price: 310 gp
UID
MAG_Bonded_Shocking_WarhammerUUID
50940e05-ba59-4569-a71f-79af34b605a8
Special
The holder of this item gains:
- This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
- Favoured Weapon
- This weapon has a +1 bonus to damage and
Attack rolls.
- Shocking Bound
- This weapon deals an additional 1d6
Lightning damage.
Weapon actions
If you have proficiency, equip in main hand to gain:
Backbreaker (
)
Put extra force behind your strike to possibly knock your enemy .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Weakening Strike (
)
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Can be purchased from Dammon in Last Light Inn