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Markoheshkir: Difference between revisions
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| name = Markoheshkir | | name = Markoheshkir | ||
| image = Markoheshkir Icon.png | | image = Markoheshkir Icon.png | ||
| controller icon = Markoheshkir Unfaded.png | |||
| icon = Markoheshkir Unfaded Icon.png | | icon = Markoheshkir Unfaded Icon.png | ||
| category = simple | | category = simple | ||
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| uid = MAG_TheChromatic_Staff | | uid = MAG_TheChromatic_Staff | ||
| uuid = 7e39ad11-f8c3-421a-940c-05348c420c7d | | uuid = 7e39ad11-f8c3-421a-940c-05348c420c7d | ||
| | | passives = Arcane Enchantment (+1), Arcane Battery | ||
| special = * {{SpellAction|Kereska's Favour|level=4|recharge=Short Rest}} | |||
* {{SpellAction|Kereska's Favour|level=4|recharge=Short Rest}} | |||
| weapon actions = Topple | | weapon actions = Topple | ||
}} | }} |
Revision as of 17:45, 20 March 2024
Markoheshkir is a legendary, moderately enchanted (+2) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.
Kereska, draconic goddess of arcane knowledge, imbues many chromatic dragons with their magic. This includes their exquisite and terrible breath, which has wrenched giants from their tall thrones, and destroyed civilisations of smallfolk.
Properties
- One-handed damage
- 1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Two-handed damage
- 1d8 + 2 (3~10) + Strength modifier Bludgeoning
- Details
- Rarity: Legendary
- Enchantment: + 2
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 640 gp
-
UID
MAG_TheChromatic_StaffUUID
7e39ad11-f8c3-421a-940c-05348c420c7d
Special
The holder of this item gains:
- Kereska's Favour ()
- Cast as a level 4 spell ( Recharge: Short rest.)
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
- Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- Located inside a Globe of Invulnerability in Ramazith's Tower during Act Three. (Use See Invisibility to see the lever and disable the globe)