Dawnburst Strike: Difference between revisions
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{{ | {{Weapon action page | ||
| name = Dawnburst Strike | | name = Dawnburst Strike | ||
| image = Dawnburst Strike.webp | |||
| controller icon = Dawnburst Strike Icon.webp | |||
| icon = Dawnburst Strike Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| weapons = The Sacred Star | | weapons = The Sacred Star | ||
Line 17: | Line 20: | ||
| notes = * The description in-game notes an incorrect DC 13 Constitution save. | | notes = * The description in-game notes an incorrect DC 13 Constitution save. | ||
|aoe m=3|aoe ft=10|aoe=Radius}} | |aoe m=3|aoe ft=10|aoe=Radius}} | ||
[[Category:Sources of Radiant damage]] |
Latest revision as of 00:54, 27 April 2024
Dawnburst Strike is a weapon action granted by The Sacred Star.
Description
Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a Weapon action DC Constitution saving throw or be .
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + Proficiency bonus Radiant damage
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
- AoE: 3 m / 10 ft (Radius)
- Recharge: Short rest
Condition: Blinded
Duration: 3 turns
Weapon action DC Constitution saving throw
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Granted by the weapons:
- The Sacred Star
- Tough Sunrises (inaccessible)
Notes
- The description in-game notes an incorrect DC 13 Constitution save.