Shining Staver-of-Skulls: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(new item)
 
(Undo revision 181558 by 131.239.155.186 (talk) I don't think this note is necessary, since all weapons which are thrown only deal their melee weapon damage (plus any modifiers which SPECIFICALLY modify thrown weapon damage). This note would otherwise need to be added to every weapon which has added elemental damage.)
Tag: Undo
 
(12 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Light Hammer PlusOne Icon.png
| image = Light Hammer PlusOne Icon.png
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| controller icon = Light Hammer PlusOne Unfaded.png
| icon = Light Hammer PlusOne Unfaded Icon.png
| description = {{uncommon|Shining Staver-of-Skulls}} is an uncommon +1 [[Light Hammers|Light Hammer]] that sheds Light in a radius around the wielder.
| quote = Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.
| quote = Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.
| category = simple <!-- martial or simple -->
| category = simple <!-- martial or simple -->
Line 9: Line 9:
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d4 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d4 + 1  
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = 1d4 Radiant  
| extra damage = 1d4 Radiant <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light = yes
| light = yes
| loading =
| reach =
| thrown = yes
| thrown = yes
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 0.9
| weight kg = 0.9
| weight lb = 1.8
| weight lb = 1.8
| price = 65
| price = 65
| uid = MAG_Radiant_Radiating_Hammer
| weapon actions = Concussive Smash
| weapon actions = Concussive Smash
| special = <!-- List of special features or abilities granted by the weapon. -->
| uuid = b76baf78-5aaf-4c15-9468-6333a0eb4b92
| special = *{{cond|Light}} - This object has an aura of light with a radius of {{radius|m=7.5|ft=25}}.
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
In a locked chest in front of the [[Arcane Tower]] in the [[Underdark]] (X:27, Y:-298).
Can be looted from or sold by [[Corsair Greymon]], a duergar on the [[Ebon Lake]] boat to [[Grymforge]]. Greymon can be found in the main chamber, if not killed on the boat.
| notes = *The '''Light''' illumination effect on this weapon cannot be turned off.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Radiant damage]]

Latest revision as of 03:53, 2 May 2024

Shining Staver-of-Skulls image

Shining Staver-of-Skulls is an uncommon +1 Light Hammer that sheds Light in a radius around the wielder.

Description Icon.png

Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.

Properties

Damage
D4 Bludgeoning.png 1d4 + 1 (2~5) + Strength modifier Damage TypesBludgeoning damage
Extra damage
D4 Radiant.png 1d4 (1~4) Damage TypesRadiant damage
Details
Light Hammers Light Hammers
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 65 gp
UID MAG_Radiant_Radiating_Hammer
UUID b76baf78-5aaf-4c15-9468-6333a0eb4b92

Special

The holder of this item gains:

  • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

Can be looted from or sold by Corsair Greymon, a duergar on the Ebon Lake boat to Grymforge. Greymon can be found in the main chamber, if not killed on the boat.

Notes

  • The Light illumination effect on this weapon cannot be turned off.