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Flaming Sphere (Condition): Difference between revisions
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|effects = | |effects = | ||
* Enemies and objects within {{Distance|ft=5|m=1.5}} of the sphere at end of their turn take {{DamageInfo|2d6|Fire}} damage. On a second save, it will still take half damage. | * Enemies and objects within {{Distance|ft=5|m=1.5}} of the sphere at end of their turn take {{DamageInfo|2d6|Fire}} damage. On a second save, it will still take half damage. | ||
| stack id = FLAMING_SPHERE_AURA | |||
| properties = DisableOverhead, DisableCombatlog, InitiateCombat, BringIntoCombat | |||
| condition = Flaming Aura | |||
| condition radius m = 2 | |||
}} | }} |
Latest revision as of 08:52, 6 June 2024
- Enemies and objects within 1.5 m / 5 ft of the sphere at end of their turn take 2d6 (2~12) Firedamage. On a second save, it will still take half damage.
Properties
FLAMING_SPHERE_AURA
Condition: Flaming Aura
Conditions with the same stack ID
Conditions with the stack ID FLAMING_SPHERE_AURA
, only one of these can be applied at the same time:
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