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Darkvision (spell): Difference between revisions
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{{Hatnote|For the passive feature inherent to races and monsters, see {{Pass|Darkvision}}.}} | |||
{{Hatnote|For the [[Way of Shadow]] Monk ability, see {{SAI|Shadow Arts: Darkvision}}.}} | |||
{{SpellPage | {{SpellPage | ||
| name = Darkvision | | name = Darkvision | ||
| image = Darkvision | | image = Darkvision spell.webp | ||
| level = 2 | | level = 2 | ||
| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = Druid, Ranger, Sorcerer, Wizard | | classes = Druid, Ranger, Sorcerer, Wizard | ||
| class learns at level 3 = Druid, Sorcerer, Wizard | | class learns at level 3 = Druid, Sorcerer, Wizard | ||
| class learns at level 5 = Ranger | | class learns at level 5 = Ranger | ||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 8 = Arcane Trickster, Eldritch Knight | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
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| summary = This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark. | | summary = This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark. | ||
| description = Grant a creature the ability to see in the dark out to a range of {{Distance|m=12|ft=40}}. | | description = Grant a creature the ability to see in the dark out to a range of {{Distance|m=12|ft=40}}. | ||
| | | cost = action, spell2 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | notes = | ||
* If cast by a [[Druid]] or [[Wizard]], this spell must remain [[Spells#Prepared Spells|Prepared]]; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by ''using'' (not scribing) a [[Scroll_of_Darkvision|scroll]], the caster does not need to keep this spell Prepared to maintain the buff. | |||
| video = Darkvision Visuals.mp4 | | video = Darkvision Visuals.mp4 | ||
}} | }} |
Latest revision as of 07:12, 29 July 2024
For the passive feature inherent to races and monsters, see .
For the Way of Shadow Monk ability, see .
Darkvision is a level 2 transmutation spell. This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark.
Description
Grant a creature the ability to see in the dark out to a range of 12 m / 40 ft.
Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Darkvision
Duration: Until Long rest
- Can see in the dark out to the range of 12 m / 40 ft.
How to learn
Classes:
- Class Level 5: Ranger
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 8: Arcane Trickster, and Eldritch Knight
- Class Level 10: Bard (via Magical Secrets)
Notes
- If cast by a Druid or Wizard, this spell must remain Prepared; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by using (not scribing) a scroll, the caster does not need to keep this spell Prepared to maintain the buff.