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Darkvision (spell)
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For the passive feature inherent to races and monsters, see Darkvision.
For the Way of Shadow Monk ability, see Shadow Arts: Darkvision.

Description
Grant a creature the ability to see in the dark out to a range of {12 m (40 ft).Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Melee: 1.5 m (5 ft)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_Darkvision Spell flags
Condition: Darkvision
How to learn
Classes:
- Class level 3: Druid, Sorcerer, and Wizard
- Class level 5: Ranger
- Class level 6: College of Lore (via Magical Secrets)
- Class level 8: Arcane Trickster and Eldritch Knight
- Class level 10: Bard (via Magical Secrets)
Notes
- If cast by a druid or wizard, this spell must remain prepared; removing it from the caster's Prepared Spells removes the buff from all party members whom the caster applied it to. If applied by using a scroll directly, instead of transcribing it into a wizard's spellbook, then the caster need not keep the spell prepared to maintain the buff.
- This spell does not allow the recipient to see into magical Darkness.
- More information on Darkvision mechanics and its potential combat implications can be found here.
Visuals
External links[edit section | visual editor]
- on the Forgotten Realms Wiki









