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Dominate Person: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Dominate Person | | name = Dominate Person | ||
| image = Dominate Person | | image = Dominate Person.webp | ||
| level = 5 | | level = 5 | ||
| school = Enchantment | | school = Enchantment | ||
| ritual = | | ritual = | ||
| classes = | | classes = Bard, Sorcerer, Wizard | ||
| class learns at level 9 = Bard, Sorcerer, Wizard, Archfey | | class learns at level 9 = Bard, Sorcerer, Wizard, The Archfey, The Great Old One, Trickery Domain:Domain Spell, Knowledge Domain:Domain Spell | ||
| class learns at level 2 = | | class learns at level 2 = | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | granted by items = Nymph Cloak:Long Rest | ||
| description = | | summary = This spell allows spellcasters to force a humanoid to temporarily fight as an ally. | ||
| | | description = {{Cond|Dominated|Dominate}} a nearby humanoid. Allies are unaffected. | ||
| attack roll = | | extra description = Every time the creature takes damage, it may repeat the {{SavingThrow}} against your domination. | ||
| damage = | | cost = action, spell5 | ||
| damage modifier = | | attack roll = | ||
| damage type = | | damage = | ||
| damage save = | | damage modifier = | ||
| damage save effect = | | damage type = | ||
| extra damage = | | damage save = | ||
| extra damage modifier = | | damage save effect = | ||
| extra damage type = | | extra damage = | ||
| extra damage save = | | extra damage modifier = | ||
| extra damage save effect = | | extra damage type = | ||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = WIS | |||
| condition = Dominated | | condition = Dominated | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = WIS | ||
| area = | | condition dc = caster | ||
| area category = | | area = | ||
| area shape = | | area category = | ||
| area range m = | | area shape = | ||
| area range ft = | | area range m = | ||
| area duration = | | area range ft = | ||
| area turn start damage = | | area duration = | ||
| area turn start damage type = | | area turn start damage = | ||
| area turn start damage save = | | area turn start damage type = | ||
| area turn start damage save effect = | | area turn start damage save = | ||
| area turn end damage = | | area turn start damage save effect = | ||
| area turn end damage type = | | area turn end damage = | ||
| area turn end damage save = | | area turn end damage type = | ||
| area turn end damage save effect = | | area turn end damage save = | ||
| area condition = | | area turn end damage save effect = | ||
| area condition 2 = | | area condition = | ||
| area condition 3 = | | area condition 2 = | ||
| area condition 4 = | | area condition 3 = | ||
| higher levels = | | area condition 4 = | ||
| notes = | | higher levels = | ||
| notes = As of Patch 5, the level 10 Enchantment Wizard feature Split Enchantment will allow targeting 2 humanoids with Dominate Person, but will not result in dominating both, even with failed saves, as the second instance of domination ends the effect of the first. | |||
| video = Dominate Person Visuals.mp4 | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Dominate person|long}} |
Latest revision as of 15:39, 30 July 2024
Dominate Person is a level 5 enchantment spell. This spell allows spellcasters to force a humanoid to temporarily fight as an ally.
Description
a nearby humanoid. Allies are unaffected.
Every time the creature takes damage, it may repeat the Saving throw against your domination.
Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Dominated
Duration: 10 turns
Spell save DC Wisdom saving throw
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
How to learn
Classes:
- Class Level 9: Bard, Sorcerer, Wizard, The Archfey, The Great Old One, Trickery Domain (Domain Spell), and Knowledge Domain (Domain Spell)
Granted by the following items:
- Nymph Cloak ( Recharge: Long rest)
Notes
As of Patch 5, the level 10 Enchantment Wizard feature Split Enchantment will allow targeting 2 humanoids with Dominate Person, but will not result in dominating both, even with failed saves, as the second instance of domination ends the effect of the first.