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Infernal Mace: Difference between revisions

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| special =  
| special =  
| weapon actions = Concussive Smash
| weapon actions = Concussive Smash
| where to find = * Looted from several Banite cultists throughout Chapter 3, including those found in the [[Steel Watch Foundry]] and at [[Felogyr's Fireworks]].
| where to find = Looted from Black Gauntlets of Bane [[Borri Paver]], [[Hahns Rives]], [[Ifran]], [[Indora Ralston]], [[Tamia Holzt]].
| where to find location = Steel Watch Foundry
| where to find2 = Looted from Black Gauntlets of Bane [[Aischa]], [[Greyward]], [[Ignur]], and [[Mohlen]].
| where to find2 location = Wyrm's Rock Fortress
| where to find3 = Looted from Black Gauntlets of Bane [[Uva]] and [[Fist of Bane|Fists of Bane]] [[Hyrriet]], and [[Volgu Drak]].
| where to find3 location = Felogyr's Fireworks
 
| notes = * The Infernal Weapon passive does not apply the Poisoned condition on hit.
| notes = * The Infernal Weapon passive does not apply the Poisoned condition on hit.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Poison damage]]
[[Category:Sources of Poison damage]]

Latest revision as of 08:06, 19 August 2024

Infernal Mace image

Infernal Mace is a rare +1 Mace that deals an extra 3 Poison damage and possibly Poisons the target on a hit.

Description Icon.png

Precise infernal runes are woven into this weapon's filigree, implying a creator well-versed in hellish arcana.

Properties

Damage
D6 Bludgeoning.png 1d6 + 2 (3~8) + Strength modifier Damage TypesBludgeoning
Extra damage
3 Damage TypesPoison
Details
Maces Maces
Rarity: Rare
Enchantment: + 2
 One-Handed
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 190 gp
UID MAG_Infernal_Mace
UUID 8e13f737-40e5-4be5-817e-1c5d6199b08b

Special

The holder of this item gains:

Infernal Weapon
On a hit, this weapon deals an additional 3Damage TypesPoison damage.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

Notes

  • The Infernal Weapon passive does not apply the Poisoned condition on hit.