Ad placeholder
Ignur
Ignur is a Black Gauntlet of Bane in Wyrm's Rock Fortress.
Involvement[edit section | visual editor]
Ignur is in the audience chamber of the Wyrm's Rock Fortress at X: 16 Y: 202 after Gortash's coronation.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Give enemies disadvantage on Attacks and saving throws while in your oppressive presence.
Creatures that can't be Frightened are immune to this aura.

Deals 8d8Necrotic damage to a target. Plants take maximum damage from this spell, and have Disadvantage on the Saving Throw against it.
Dominate a nearby humanoid. Allies are unaffected.
Every time the creature takes damage, it may repeat the Saving Throw against your domination.

Make a melee attack with your equipped weapon.

Haunt a creature with illusions of its greatest fears. It takes 4d10Psychic Damage per turn, cannot move, has Disadvantage on Ability Checks and Attack Rolls

Call forth spirits to protect the area around you.
Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. Lasts for 10 turns.

































