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Infernal Mace
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Infernal Mace is a rare +2 Mace which deals an extra 3 Poison damage and possibly Poisons the target on a hit.
Precise infernal runes are woven into this weapon's filigree, implying a creator well-versed in hellish arcana.
Properties
- Damage
1d6 + 2 (3~8) + Strength modifier Bludgeoning - Extra damage
- 3 Poison
- Details
- Maces
- Rarity: Rare
- Enchantment: + 2
- One-Handed
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 190 gp
-
UID
MAG_Infernal_Mace_2UUID
70909020-27ff-4a63-a03f-30d4818dd1c3Stats
MAG_Infernal_Mace
Special
The holder of this item gains:
- Infernal Weapon
- On a hit, this weapon deals an additional 3 damage and can possibly its target.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly them. ( Recharge: Short rest.)
Condition: Poisoned
Poisoned
Duration: 2 turns
DC 12 Constitution saving throw
- Suffers Disadvantage on Attack rolls and Ability Checks.
Where to find
- Steel Watch Foundry: Carried by Black Gauntlets of Bane Borri Paver, Hahns Rives, Ifran, Indora Ralston, Tamia Holzt
Bugs
- It is not stated anywhere in-game, but this mace Poisons targets on hit if a DC 12 Constitution saving throw is failed. The save for this effect is not shown in the combat log.