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Monster Slayer Glaive: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| image = Glaive PlusOne Icon.png | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| description = | | image = Glaive PlusOne Icon.png <!-- A high-res image of the item. --> | ||
| quote = Monster-slaying is a rare calling, not for the faint of heart. It requires temperance, discipline, and usually a very big stick with something pointy at the end. The best thing about spears is that the ugly parts of combat are happening at the other end. | | controller icon = Glaive PlusOne Unfaded.png | ||
| category = martial <!-- martial or simple --> | | icon = Glaive PlusOne Unfaded Icon.png | ||
| melee or ranged = melee <!-- melee or ranged | | description = {{rare|Monster Slayer Glaive}} is a rare +1 [[Glaives|glaive]] that deals additional damage against [[Monstrosity|Monstrosities]] and increases its wielder's [[Jump]] distance. | ||
| handedness = two-handed <!-- one-handed, versatile, two-handed --> | | quote = <!-- In-game tooltip quote. --> | ||
| type = Glaives <!-- One of [[Category:Weapon Types]]. Always plural | Monster-slaying is a rare calling, not for the faint of heart. It requires temperance, discipline, and usually a very big stick with something pointy at the end. The best thing about spears is that the ugly parts of combat are happening at the other end. | ||
| category = martial <!-- "martial" or "simple" --> | |||
| melee or ranged = melee <!-- "melee" or "ranged" --> | |||
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | |||
| type = Glaives <!-- One of [[Category:Weapon Types]]. Always plural! --> | |||
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range ft = <!-- Leave EMPTY if | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | |||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
Line 24: | Line 29: | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 | | weight kg = 2.7 <!-- The weight in kg. --> | ||
| weight lb = 5.4 | | weight lb = 5.4 <!-- The weight in in lb. --> | ||
| price = 380 | | price = 380 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| weapon actions = Rush Attack, Lacerate, Brace (Melee) | | uid = MAG_MonsterSlayer_Glaive | ||
| uuid = 0c3fcc8d-bf4b-4f65-95ec-a5d1030afe66 | |||
| passives = Monsterslayer, Refined Vaulting | |||
| special = | |||
| where to find = | | weapon actions = Rush Attack, Lacerate, Brace (Melee) <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | ||
* This weapon | | where to find = Bought or stolen from [[Roah Moonglow]], to the left beyond the sanctum entrance. | ||
** | | where to find location = Shattered Sanctum | ||
| where to find x = 272 | |||
| where to find y = -31 | |||
| notes = *The [[Monsterslayer]] passive effect granted by this item adds 1d4 to attack rolls in addition to the damage rolls listed. | |||
** This passive also applies to ranged attacks while this weapon is equipped, adding 1d4 to attack and damage for them. | |||
** Spells cast while this weapon is equipped will gain 1d4 to their attack roll but their damage is not increased. | |||
}} | }} | ||
[[Category:Sources of Slashing damage]] |
Latest revision as of 08:26, 21 August 2024
Monster Slayer Glaive is a rare +1 glaive that deals additional damage against Monstrosities and increases its wielder's Jump distance.
Monster-slaying is a rare calling, not for the faint of heart. It requires temperance, discipline, and usually a very big stick with something pointy at the end. The best thing about spears is that the ugly parts of combat are happening at the other end.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Slashing
- Details
- Rarity: Rare
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 380 gp
-
UID
MAG_MonsterSlayer_GlaiveUUID
0c3fcc8d-bf4b-4f65-95ec-a5d1030afe66
Special
The holder of this item gains:
- Monsterslayer
- You gain an additional 1d4 to all attack rolls against Monstrosity type foes and your weapons deal an additional 1d4 damage against them.[See Notes]
- Refined Vaulting
- distance is increased by 1.5 m / 5 ft.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
Where to find
- Shattered Sanctum X: 272 Y: -31: Bought or stolen from Roah Moonglow, to the left beyond the sanctum entrance.
Notes
- The Monsterslayer passive effect granted by this item adds 1d4 to attack rolls in addition to the damage rolls listed.
- This passive also applies to ranged attacks while this weapon is equipped, adding 1d4 to attack and damage for them.
- Spells cast while this weapon is equipped will gain 1d4 to their attack roll but their damage is not increased.