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{{ up to date | 2023-08-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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Revision as of 07:45, 12 August 2023

Template:Up to date

Bone Chill Icon.png

Bone Chill is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining Hit Points.

Description

Assail a creature with the chill of the grave. It takes 1d8Damage TypesNecrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack rolls.

Properties

Damage
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another D8 Necrotic.png 1d8 Necrotic damage, for a total of 2d8Damage TypesNecrotic.

Condition: Bone Chilled

Bone Chilled Bone Chilled

Duration: 1 turn

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)