Freedom of Movement: Difference between revisions

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{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Freedom of Movement
| name = Freedom of Movement
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| description = Snap an ally out of any stun. [[Difficult Terrain]] can't slow them down, and they can't be magically [[Paralysed (Condition)|Paralysed]] or restrained.  
| description = Snap an ally out of any stun. [[Difficult Terrain]] can't slow them down, and they can't be magically [[Paralysed (Condition)|Paralysed]] or restrained.  


If the target is restrained by non-magical means, it can spend {{Distance|melee}} of movement to free itself.
If the target is restrained by non-magical means, it can spend {{Distance|melee}} of [[Movement Speed|Movement]] to free itself.
| action type = action
| action type = action
| attack roll =
| attack roll =

Revision as of 11:06, 16 August 2023

Template:Up to date

Freedom of Movement Icon.png

Freedom of Movement is a level 4 abjuration spell. This spell allows spellcasters to imbue an ally with the ability to avoid some slowing effects.

Description

Snap an ally out of any stun. Difficult Terrain can't slow them down, and they can't be magically Paralysed or restrained.

If the target is restrained by non-magical means, it can spend 1.5 m / 5 ft of Movement to free itself.

Properties

Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Freedom of Movement

Freedom of Movement Freedom of Movement

Duration: Until Long rest

How to learn

Classes: