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Charm Person: Difference between revisions

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''Available to level 1 [[Bard]], [[Druid]], [[Sorcerer]], [[Warlock]] and [[Wizard]].''
''Available to level 1 [[Bard]], [[Druid]], [[Sorcerer]], [[Warlock]] and [[Wizard]].''
* [[File:Range Icon.png|frameless|upright=0.1]] Range: {{C|18m / 60ft}}
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: {{C|[[Wisdom]]}}
* Saving Throw: {{C|[[File:Saving Throw Icon.png|frameless|upright=0.1]] [[Wisdom]]}}
{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Charmed Condition Icon.png|frameless|upright=0.12]] Charmed</strong>
| <strong>[[File:Charmed Condition Icon.png|frameless|upright=0.12]] Charmed</strong>

Revision as of 16:04, 28 April 2022

Spell > 1st Level Spells > Charm Person


Charm Person is a Level 1 Enchantment Spell. This spell allow spellcasters to temporary charm a humanoid creature.

"Magically Charm a humanoid that you can see. Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster. Enemies have Advantage on Saving Throws against being Charmed."

Action Icon.png Action File:Spell Slots Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Evocation
Saving Throw Wisdom
Concentration None
Condition Charmed
Duration 10 turns

Description

Magically Charm a humanoid that you can see.

Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.

Enemies have Advantage on Saving Throws against being Charmed.

Properties

Action Icon.png Action + File:Spell Slots Icon.png Level 1 Spell Slot

Available to level 1 Bard, Druid, Sorcerer, Warlock and Wizard.

  • Range: Range Icon.png 18m / 60ft
  • Saving Throw: Saving Throw Icon.png Wisdom