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Hunter's Dagger: Difference between revisions

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| rarity = uncommon
| rarity = uncommon
| special =
| special =
* '''Rupturing''': On a hit, the target must succeed a [[Difficulty Class|DC]] 13 Constitution [[Saving Throw]] or become [[Ruptured]].
* '''Rupturing''': On a hit, the target must succeed a [[Difficulty Class|DC]] 13 Constitution [[Saving Throw]] or become [[Ruptured (Condition)|Ruptured]].
**{{Duration|3}}
**{{Duration|3}}
| weapon actions = Piercing Strike
| weapon actions = Piercing Strike
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This weapon can be bought from [[Roah Moonglow]] in the [[Shattered Sanctum]].
This weapon can be bought from [[Roah Moonglow]] in the [[Shattered Sanctum]].
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}}
{{condition|Ruptured}}

Revision as of 07:11, 4 September 2023

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Hunter's Dagger image

Hunter's Dagger is an uncommon, lightly enchanted (+1) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

Prey often thinks it has escaped the worst of the predator's bloodthirst and fury - but there are always further torments to be meted out.

Properties

Damage
Details
Daggers Daggers
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 65 gp

Special

The holder of this item gains:

  • Rupturing: On a hit, the target must succeed a DC 13 Constitution Saving Throw or become Ruptured.
    • Duration: 3 turns

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Where to find

Ruptured Ruptured
  • Take 1d4Damage TypesPiercing when moving. Each time you move, reduce the condition duration by 1.