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Hunter's Dagger: Difference between revisions
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* '''Rupturing''': On a hit, the target must succeed a [[Difficulty Class|DC]] 13 Constitution [[Saving Throw]] or become [[Ruptured]]. | * '''Rupturing''': On a hit, the target must succeed a [[Difficulty Class|DC]] 13 Constitution [[Saving Throw]] or become [[Ruptured (Condition)|Ruptured]]. | ||
**{{Duration|3}} | **{{Duration|3}} | ||
| weapon actions = Piercing Strike | | weapon actions = Piercing Strike | ||
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This weapon can be bought from [[Roah Moonglow]] in the [[Shattered Sanctum]]. | This weapon can be bought from [[Roah Moonglow]] in the [[Shattered Sanctum]]. | ||
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{{condition|Ruptured}} |
Revision as of 07:11, 4 September 2023
Hunter's Dagger is an uncommon, lightly enchanted (+1) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Prey often thinks it has escaped the worst of the predator's bloodthirst and fury - but there are always further torments to be meted out.
Properties
Special
The holder of this item gains:
- Rupturing: On a hit, the target must succeed a DC 13 Constitution Saving Throw or become Ruptured.
- Duration: 3 turns
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- This weapon can be bought from Roah Moonglow in the Shattered Sanctum.