Ad placeholder

Hellfire Greataxe: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Switch to heat (condition) page)
Line 19: Line 19:
}}
}}
== Condition ==
== Condition ==
{{Condition|Heat}}
{{Condition|Heat|border=1}}


{{Condition|Roiling Hellfire}}
{{Condition|Roiling Hellfire|border=1}}

Revision as of 09:44, 17 September 2023

Hellfire Greataxe image

Hellfire Greataxe is a very rare, moderately enchanted (+2) special variant of the Greataxes family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png

Anything hit by this has the life expectancy of a glass hammer.

Properties

Damage
D12 Slashing.png 1d12 + 2 (3~14) + Strength modifier Damage TypesSlashing
Extra damage
D6 Fire.png 1d6 (1~6) Damage TypesFire
Details
Greataxes Greataxes
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 960 gp

Special

The holder of this item gains:

  • Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Prepare Prepare ()

Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Hellflame Cleave Hellflame Cleave ()

Spew hellish flames and strike your foes.

Where to find

  • * Found in the Sorcerous Vault of Sorcerous Sundries. Enter the *Silverhand* door and then, in the next area, destroy the door labeled *Illusion* (trying to enter the door normally will not work). Through the door is a chest with the item X: 366 Y: 941.

Condition

Heat Heat
  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.
Roiling Hellfire Roiling Hellfire
D6 Fire.png 6d6 (6~36) Damage TypesFire damage
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6Damage TypesFire damage per turn.