Abyss Beckoners: Difference between revisions

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| price = 450
| price = 450
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Demonspirit Aura:''' The wearer's summoned creatures have resistance to all damage except {{DamageType|Psychic}}.
* '''Demonspirit Aura:''' The wearer's summoned creatures have [[resistance]] to all damage except {{DamageType|Psychic}}.
* At the start of a summoned creature's turn, it must succed a [[Wisdom]] [[Saving Throw]] (DC 13) or be driven [[Conditions#Mad|Mad]].
* At the start of a summoned creature's turn, it must succeed a {{SavingThrow|Wisdom|dc=13}} or be driven {{Cond|Mad}}.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
Inside a locked chest in a cell, roughly {{Coords|306|-170}} the [[Zhentarim Basement]], [[The Risen Road]].
Inside a locked chest in a cell, roughly {{Coords|306|-170}} the [[Zhentarim Basement]], [[The Risen Road]].
}}
}}

Revision as of 09:12, 11 October 2023

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Abyss Beckoners image

The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of being driven mad.

Description Icon.png
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.

Properties

  • Gloves Gloves
  • Rarity: Very Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 450 gp

Special

The wearer of this item gains:

  • Demonspirit Aura: The wearer's summoned creatures have resistance to all damage except Damage TypesPsychic.
  • At the start of a summoned creature's turn, it must succeed a DC 13  Wisdom saving throw or be driven Mad.

Where to find

Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road.