List of sources of critical hit threshold reduction: Difference between revisions

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There are a number of ways to reduce the die roll required to score a [[Critical Hit]]. These are listed below.
Normally only dice rolls of 20 are a [[Critical Hit]]. The following is a list of ways to make critical hits more likely.


=== Reducing Threshold for Critical Hits ===
== Reducing the threshold for Critical Hits ==
These reduce the threshold by 1. Some, like the [[Dark Justiciar Helmet]] also require certain conditions to be met.
These effects reduce the threshold required for a critical hit by 1.


==== Equipment ====
=== Equipment ===


===== Weapons =====
==== Weapons ====
*{{MdRarityItem|Knife of the Undermountain King}}
*{{MdRarityItem|Knife of the Undermountain King}} ''(against [[Obscured]] targets)''
*{{MdRarityItem|Bloodthirst}}
*{{MdRarityItem|Bloodthirst}}


===== Cloaks =====
==== Cloaks ====
*{{MdRarityItem|Shade-Slayer Cloak}}
*{{MdRarityItem|Shade-Slayer Cloak}} ''(while {{SAI|Hide|Hiding}})''


===== Armour and headgear =====
==== Armour and headgear ====
* {{MdRarityItem|Dark Justiciar Helmet}}
* {{MdRarityItem|Dark Justiciar Helmet}} ''(while [[Obscured]])''
* {{MdRarityItem|Covert Cowl}}
* {{MdRarityItem|Covert Cowl}} ''(while [[Obscured]])''


==== Consumables ====
=== Consumables ===
* {{MdRarityItem|Elixir of Viciousness}}
* {{MdRarityItem|Elixir of Viciousness}}


==== Class features ====
=== Class features ===
*{{SAI|Improved Critical Hit|w=30}}
*{{SAI|Improved Critical Hit|w=30}}


=== Guaranteeing Critical Hits ===
== Guaranteed Critical Hits ==
There are also several ways to '''guarantee''' a critical hit.
There are also several ways to '''guarantee''' a critical hit.


* The {{Cond|Paralysed}} condition, such as from any of [[Hold Person]], [[Hold Monster]]
* The {{Cond|Paralysed}} condition, such as from any of {{SAI|Hold Person}}, {{SAI|Hold Monster}}
* {{SAI|Luck of the Far Realms|w=30}}
* {{SAI|Luck of the Far Realms|w=30}} ''(once per [[Long Rest]])''
* {{MdRarityItem|Killer's Sweetheart}}
* {{MdRarityItem|Killer's Sweetheart}} ''(once per [[Long Rest]] after killing a creature)''


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 19:55, 11 October 2023

Normally only dice rolls of 20 are a Critical Hit. The following is a list of ways to make critical hits more likely.

Reducing the threshold for Critical Hits

These effects reduce the threshold required for a critical hit by 1.

Equipment

Weapons

Cloaks

Armour and headgear

Consumables

Class features

Guaranteed Critical Hits

There are also several ways to guarantee a critical hit.