Ice Knife: Difference between revisions

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m (Added Magic Initiate: Wizard to How to learn section and difficult terrain and prone to the conditions)
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| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| granted by feats = Magic Initiate: Wizard
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface.
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface.
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an [[Ice Surface]]. On miss, the shard of ice still explodes.
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an [[Ice Surface]]. On miss, the shard of ice still explodes.
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| area range ft = 7
| area range ft = 7
| area duration = 2
| area duration = 2
| area condition =  
| area condition = Difficult terrain
| area condition 3 =
| area condition 3 = Prone
| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.

Revision as of 04:25, 13 October 2023

Ice Knife.webp

Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.

Description

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

Properties

Damage
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing damage
+
D6 Cold.png 2d6 (2~12) Damage TypesCold damage (Dexterity save to negate)
Details
Attack roll
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice Surface

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesCold damage for each Spell Slot Level above 1st.

Area: Ice Surface

How to learn

Classes:

Feats:

Notes

Visuals

External Links