Steel Watcher Titan/Combat: Difference between revisions

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(Update to use new TooltipBox)
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== Attacks and Abilities ==
== Attacks and Abilities ==
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{TooltipBox|{{MdRarityItem|Watcher Greatsword}} - Main Hand Attack|image=Greatsword B Icon.png|size=100|
==== {{MdRarityItem|Watcher Greatsword}} - Main Hand Attack ====
{{DamageInfo|3d12|Slashing|plus=6}}
{{DamageInfo|3d12|Slashing|plus=6}}
* Strike with a colossal blade to knock a target {{Cond|Prone}} and {{Cond|Maimed|Maim}} them.
* Strike with a colossal blade to knock a target {{Cond|Prone}} and {{Cond|Maimed|Maim}} them.
</div>
}}
<br>
{{TooltipBox|{{SAI|Multiattack: Prone, Restrained, or Maimed|Multiattack|w=30}}|image=Generic Multiattack.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Multiattack: Prone, Restrained, or Maimed|Multiattack|w=30}} ====
{{DamageInfo|6d12|Slashing|plus=12}}
{{DamageInfo|6d12|Slashing|plus=12}}
* This Steel Watcher can {{SAI|Multiattack (Weapon Action)|Multiattack}} any {{Cond|Prone}}, {{Cond|Maimed}}, or {{Cond|Restrained}} creature.
* This Steel Watcher can {{SAI|Multiattack (Weapon Action)|Multiattack}} any {{Cond|Prone}}, {{Cond|Maimed}}, or {{Cond|Restrained}} creature.
</div>
}}
<br>
{{TooltipBox|{{SAI|Hellfire Curse|w=30}}|image=Generic Debuff.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Hellfire Curse|w=30}} ====
* Induce a spark of hellfire within a target to give them {{Disadvantage}} on Strength, Dexterity, and Constitution {{SavingThrow}}s.
* Induce a spark of hellfire within a target to give them {{Disadvantage}} on Strength, Dexterity, and Constitution {{SavingThrow}}s.
* {{Cond|Hellfire Curse}}
* {{Cond|Hellfire Curse}}
</div>
}}
<br>
{{TooltipBox|{{SAI|Launch Protocol: Bola|w=30}}|image=Generic Control.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Launch Protocol: Bola|w=30}} ====
{{DamageInfo|2d12|Bludgeoning}}
{{DamageInfo|2d12|Bludgeoning}}
* Shoot a projectile that possibly {{Cond|Restrained|Restrains}} your target.
* Shoot a projectile that possibly {{Cond|Restrained|Restrains}} your target.
</div>
}}
<br>
{{TooltipBox|{{SAI|Defensive Protocol: Bulwark|w=30}}|image=Generic Buff.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Defensive Protocol: Bulwark|w=30}} ====
* Hunker down into an {{Cond|Unyielding Construct|Unyielding}} state and {{Cond|Repair Matrix|Repair}} yourself. While hunkered, you can launch {{SAI|Hellfire Missiles}} and {{SAI|Repelling Protocol|Repel}} combatants.
* Hunker down into an {{Cond|Unyielding Construct|Unyielding}} state and {{Cond|Repair Matrix|Repair}} yourself. While hunkered, you can launch {{SAI|Hellfire Missiles}} and {{SAI|Repelling Protocol|Repel}} combatants.
</div>
}}
<br>
{{TooltipBox|{{SAI|Terminate Bulwark Protocol|w=30}}|image=Generic Utility.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Terminate Bulwark Protocol|w=30}} ====
* End your {{Cond|Defensive Protocol: Bulwark}} and return to your normal combat calibration.
* End your {{Cond|Defensive Protocol: Bulwark}} and return to your normal combat calibration.
</div>
}}
<br>
{{TooltipBox|{{SAI|Repelling Protocol|w=30}}|image=Generic Control.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Repelling Protocol|w=30}} ====
{{DamageInfo|2d8|Thunder}}
{{DamageInfo|2d8|Thunder}}
*  Expel a wave of force to push assailants back {{Distance|m=9|ft=27}} and knock them {{Cond|Prone}}.
*  Expel a wave of force to push assailants back {{Distance|m=9|ft=27}} and knock them {{Cond|Prone}}.
</div>
}}
<br>
{{TooltipBox|{{SAI|Targeting Protocol: Hellfire Missiles|w=30}}|image=Generic Explosion.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Targeting Protocol: Hellfire Missiles|w=30}} ====
* Prime and aim your {{SAI|Hellfire Missiles}} at a target to fire on your next turn.
* Prime and aim your {{SAI|Hellfire Missiles}} at a target to fire on your next turn.
</div>
}}
<br>
{{TooltipBox|{{SAI|Hellfire Missiles|w=30}}|image=Generic Explosion.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Hellfire Missiles|w=30}} ====
{{DamageInfo|96d6|Fire}}
{{DamageInfo|96d6|Fire}}
* Shoot '''24''' hellfire missiles upwards that rain down on enemies. Each missile deals {{DamageText|4d6|Fire}} damage.
* Shoot '''24''' hellfire missiles upwards that rain down on enemies. Each missile deals {{DamageText|4d6|Fire}} damage.
</div>
}}
<br>
{{TooltipBox|{{SAI|Self-Detonate (Steel Watcher Titan)|Self-Detonate|w=30}}|image=Generic Explosion.webp|size=100|
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
==== {{SAI|Self-Detonate (Steel Watcher Titan)|Self-Detonate|w=30}} ====
{{DamageInfo|12d12|Fire|plus=78}}
{{DamageInfo|12d12|Fire|plus=78}}
* Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
* Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
</div>
}}

Revision as of 08:35, 15 October 2023

Tactics and Strategy

Attacks and Abilities

Greatsword B Icon.png
Watcher Greatsword - Main Hand Attack
D12 Slashing.png 3d12 + 6 (9~42) Damage TypesSlashing damage
  • Strike with a colossal blade to knock a target Prone Prone and Maim Maim them.
Generic Multiattack.webp
D12 Slashing.png 6d12 + 12 (18~84) Damage TypesSlashing damage
Generic Debuff.webp
Generic Control.webp
D12 Bludgeoning.png 2d12 (2~24) Damage TypesBludgeoning damage
  • Shoot a projectile that possibly Restrains Restrains your target.
Generic Buff.webp
Generic Utility.webp
Generic Control.webp
D8 Thunder.png 2d8 (2~16) Damage TypesThunder damage
  • Expel a wave of force to push assailants back 9 m / 30 ft and knock them Prone Prone.
Generic Explosion.webp
Generic Explosion.webp
D6 Fire.png 96d6 (96~576) Damage TypesFire damage
  • Shoot 24 hellfire missiles upwards that rain down on enemies. Each missile deals 4d6Damage TypesFire damage.
Generic Explosion.webp
D12 Fire.png 12d12 + 78 (90~222) Damage TypesFire damage
  • Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.