Giantbreaker: Difference between revisions

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| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d10+1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->

Revision as of 06:54, 16 October 2023

Template:Up to date

Giantbreaker image

Giantbreaker is a rare, lightly enchanted (+1) special variant of the Heavy Crossbows family of weapons. It is a martial ranged weapon that's wielded with both hands.

Description Icon.png
Legends say the Giantbreaker earned its name when an elven ranger singlehandedly defeated a score of hill giants. While the ranger's name is long forgotten, Giantbreaker's lives on.

Properties

Damage
D10 Piercing.png 1d10 + 1 (2~11) + Dexterity modifier Damage TypesPiercing damage
Details
Heavy Crossbows Heavy Crossbows
Rarity: Rare
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Range: 18 m / 60 ft
 Weight: 8.1 kg / 16.2 lb
Price: 380 gp

Special

The holder of this item gains:

  • Heavy Hitter: Your weapon hits hard enough to send your target Reeling Reeling for 2 turns.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Piercing Shot Piercing Shot ()
    Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.
  • Brace (Ranged) Brace ()
    Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Where to find

This weapon can be bought from Brem in the Zhentarim Hideout after completing Find the Missing Shipment.

Notes

  • UUID: 260a44f7-9ce6-4c8c-bcc8-2eb018c00590