Ad placeholder

Jump: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(weird that this did not exist before!)
 
(Added link to the very useful Falling damage page)
 
(19 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[File:Jump Bonus Action Icon.png|frameless|right|thumb]]
{{ActionPage
[[Category:Bonus Actions]][[Category:Class Actions]]
| summary = '''Jump''' is a common [[Bonus Action]] that allows characters to jump vertically or horizontally, up to a distance determined by their [[Strength]] score.
'''Jump''' is a [[Character Abilities#Bonus Actions|Bonus Action]] that allows characters to jump vertically or horizontally, up to a distance determined by their [[Strength]] score.
| description = Jump to a destination.  
 
== Description ==
Jump to a destination.  


Your [[Strength]] affects how far you can jump.
Your [[Strength]] affects how far you can jump.
 
| image = Jump.webp
== Properties ==
| cost = bonus, movement m:3
{{action|bonus}} + {{action|movement|m=3|ft=10}}
| range m = 4.5
 
| range ft = 15
*Range of jump is determined by [[Strength]] score
| common = yes
** Minimum {{Range|m=5|ft=15}} (at 10 [[Strength]] or lower)
| notes = * '''Jump''' has a base range of {{dist|m=4.5}} and is increased by {{dist|m=1}} for 2 points of [[Strength]] above 10.
** Range increases by 0.5 m / 1.5 ft per 1 point of [[Strength]] above 10
* The range can also be increased by a variety of class features, spells, and items:
 
:{{{!}} class="wikitable"
== Notes and Trivia ==
! Effect
Casting the {{SmallIcon|Jump Spell Icon 2.png}} [[Jump]] spell will triple the maximum distance of your jump.
! Bonus jump range
{{!}}-
{{!}} {{SAI|Enhance Leap}}
{{!}} +200% ({{duration|10}})
{{!}}-
{{!}} {{SAI|Athlete: Standing Up|Athlete}}
{{!}} +50%
{{!}}-
{{!}} {{SAI|Advanced Unarmoured Movement}}
{{!}} {{Range|m=6|ft=20}}
{{!}}-
{{!}} {{SAI|Rage: Tiger Heart}}
{{!}} {{Range|m=4.5|ft=15}}
{{!}}-
{{!}} {{SAI|Remarkable Athlete: Jump}} {{!}}{{!}} rowspan="3" {{!}} {{Range|m=3|ft=10}}
{{!}}-
{{!}} {{RarityItem|Nyrulna}}
{{!}}-
{{!}} {{RarityItem|Corvid Token}}
{{!}}-
{{!}} {{RarityItem|Bonespike Boots}} {{!}}{{!}} rowspan="4" {{!}} {{Range|m=1.5|ft=5}}
{{!}}-
{{!}} {{RarityItem|The Graceful Cloth}}
{{!}}-
{{!}} {{RarityItem|Swiresy Shoes}}
{{!}}-
{{!}} {{RarityItem|Monster Slayer Glaive}}
{{!}}-
{{!}} {{Cond|Encumbered}}
{{!}} -50%
{{!}}}
* Jumping can cause falling damage from heights of greater than {{dist|m=4}}. Refer to [[Falling damage]] for details of how this damage is determined.
* Jumping from a height of around {{dist|m=8}} or higher will cause you to fall {{Cond|Prone}} upon landing.
}}

Latest revision as of 01:55, 29 July 2024

Jump.webp

Jump is a common Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.

Description

Jump to a destination.

Your Strength affects how far you can jump.

Properties

Cost:
Bonus action + 3 m / 10 ftMovement
Details:
 Range: 4.5 m / 15 ft

Notes

  • Jump has a base range of 4.5 m / 15 ft and is increased by 1 m / 3 ft for 2 points of Strength above 10.
  • The range can also be increased by a variety of class features, spells, and items:
Effect Bonus jump range
Enhance Leap Enhance Leap +200% ( Duration: 10 turns)
Athlete Athlete +50%
Advanced Unarmoured Movement Advanced Unarmoured Movement  Range: 6 m / 20 ft
Rage: Tiger Heart Rage: Tiger Heart  Range: 4.5 m / 15 ft
Remarkable Athlete: Jump Remarkable Athlete: Jump  Range: 3 m / 10 ft
Nyrulna
Corvid Token
Bonespike Boots  Range: 1.5 m / 5 ft
The Graceful Cloth
Swiresy Shoes
Monster Slayer Glaive
Encumbered Encumbered -50%
  • Jumping can cause falling damage from heights of greater than 4 m / 13 ft. Refer to Falling damage for details of how this damage is determined.
  • Jumping from a height of around 8 m / 27 ft or higher will cause you to fall Prone Prone upon landing.