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Bloris Meadhoney: Difference between revisions

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{{stub}}
{{Infobox creature
{{Infobox character
| name = Head Clerk Meadhoney
| name = Head Clerk Meadhoney
| image = Meadhoney.png
| full name = Bloris Meadhoney
| image = <gallery>
Meadhoney.png|In-game
Portrait Bloris Meadhoney.png|Portrait
</gallery>
| va = Michael Gukas
| hometown = [[Baldur's Gate]]
| hometown = [[Baldur's Gate]]
| race = [[Lightfoot halfling]]
| race = [[Lightfoot halfling]]
| occupation = Head clerk
| role = Head clerk
 
| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 10
| ac = 10
| hit_points_tactician = 10
| e hp = 5
| weight_kg = 35
| hp = 8
| weight_lb = 70
| t hp = 10
| hiddenlevel = 1
| weight kg = 35
| movement m = 7.5
| str = 10
| str = 10
| dex = 10
| dex = 10
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
| passives = Brave, Halfling Luck, Opportunity Attack
}}
'''Head Clerk Meadhoney''' is the head clerk of [[the Counting House]] in the [[Lower City]]. He must be spoken to in order to legally gain access to the vaults.
== Involvement ==
Upon speaking to Meadhoney at the front desk of the Counting House, a passive {{Ability Check|Insight|10}} will occur in the background. If successful, the party will realize that Meadhoney is rattled by something. When this is pointed out, Meadhoney will uneasily explain that a {{CharLink|Minsc|"large and heavily armed fellow"}} just led {{CharLink|Rakath Glitterbeard|Head Banker Glitterbeard}} down to the lower vaults and he is worried for him.
The party can then make a check to offer to go down there and see if everything is alright:
* {{Dialogue option|Let me help. I'll go and check on your Head Banker|roll=Persuasion|dc=18}}
* {{Dialogue option|I'm something of a security expert. That sounds like a breach - why don't I go check?|tags=Rogue|roll=Persuasion|dc=15}}
* {{Dialogue option|I wield magic with the ease of breathing - perhaps I could help? Maybe check on your Head Banker?|tags=Sorcerer|roll=Persuasion|dc=15}}
* {{Dialogue option|I'm rather large and heavily armed myself. Why not let me check on your Head Banker, just to be safe?|tags=Half-Orc|roll=Persuasion|dc=15}}
* {{Dialogue option|I can check on your banker. Your vaults are safe from me - I have no interest in gold.|tags=Monk|roll=Persuasion|dc=15}}
* {{Dialogue option|I'm rather heavily armed myself. I'll be heading down below, too.|tags=Half-Orc|roll=Intimidation|dc=18}}
* {{Dialogue option|I'm armed and ''far'' more dangerous - so I'll see myself downstairs.|tags=Fighter|roll=Intimidation|dc=15}}
* {{Dialogue option|And everything will stay fine. So long as you let me down into your vault.|tags=Barbarian|roll=Intimidation|dc=15}}
* {{Dialogue option|Nothing is fine. This place is about to suffer a terrible curse - unless you let me down into the vault.|tags=Evil Cleric|roll=Intimidation|dc=15}}
On a successful roll, Meadhoney will take them up on their offer and give them a {{RarityItem|Bank Pass|alias=temporary vault pass}}.
If failing the passive Insight check then they will need to ask Meadhoney for permission to enter the vaults. He refuses unless they spend 10,000 gold to buy an account and their own Vault Pass.
If {{CharLink|Jaheira}} is in the party, she can talk to Meadhoney about the individual who went down to the vaults. This allows several easier checks to gain a temporary vault pass when Meadhoney asks you who he is to you:
* {{Dialogue option|The absolute least of your problems if you don't shut up and let us pass.|roll=Intimidation|dc=10}}
* {{Dialogue option|A friend. He might do something stupid down there, but we can help.|roll=Persuasion|dc=10}}
* {{Dialogue option|A lord of Rashemen - and we are his servants. He's likely to pull his contract if we don't set up his banquet table soon.|roll=Deception|dc=10}}


| feature1_name = Brave
== Combat ==
| feature1_description = Gain [[Advantage]] on [[Saving Throws]] against being [[Frightened]]
=== Notable loot ===
| feature2_name = Halfling Luck
* {{MdRarityItem|Bank Pass}}
| feature2_description = When rolling a 1 on an [[Attack Roll]], [[Ability Check]], or Saving Throw, you can re-roll the die and must use the new roll.
* {{MdRarityItem|Counting House Safe n°4 Key}}
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}'''Head Clerk Meadhoney''' is the head clerk of [[the Counting House]] in the [[Lower City]]. He must be spoken to in order to legally gain access to the vaults.


== Interactions ==
== Related literature ==
Upon speaking to Meadhoney at the front desk of the Counting House, a passive {{Ability Check|Insight|10}} will occur in the background. If successful, the player will realize that Meadhoney is rattled by something. When this is pointed out, Meadhoney will uneasily explain that a [[Minsc|"large and heavily armed fellow"]] just led [[Rakath Glitterbeard|Head Banker Glitterbeard]] down to the lower vaults and he is worried for him. The player can then make a {{Ability Check|Persuasion|15}} to offer to go down there and see if everything is alright. On a successful roll, Meadhoney will take them up on their offer and give them a temporary vault pass.
* {{MdRarityItem|Cleaning Staff Note}}


If the player fails the passive Insight check then they will need to ask Meadhoney for permission to enter the vaults. He refuses unless they spend 10,000 gold to buy an account and their own Vault Pass.
== Related quests ==
* {{Quest|Aid the Underduke}}
* {{Quest|The High Harper}}


== Related Literature ==
== External links ==
* [[Cleaning Staff Note]]
* {{FRWiki|Bloris Meadhoney|long}}


{{NavBaldursGate}}
{{The Counting House}}
[[Category:Halflings]]
[[Category:Halflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in The Counting House]]
[[Category:Characters in Act Three]]

Latest revision as of 02:03, 22 September 2024

Head Clerk Meadhoney is the head clerk of the Counting House in the Lower City. He must be spoken to in order to legally gain access to the vaults.

Involvement[edit | edit source]

Upon speaking to Meadhoney at the front desk of the Counting House, a passive DC 10 Insight check will occur in the background. If successful, the party will realize that Meadhoney is rattled by something. When this is pointed out, Meadhoney will uneasily explain that a Minsc "large and heavily armed fellow" just led Rakath Glitterbeard Head Banker Glitterbeard down to the lower vaults and he is worried for him.

The party can then make a check to offer to go down there and see if everything is alright:

  • [PERSUASION] Let me help. I'll go and check on your Head Banker (DC 18)
  • [ROGUE] [PERSUASION] I'm something of a security expert. That sounds like a breach - why don't I go check? (DC 15)
  • [SORCERER] [PERSUASION] I wield magic with the ease of breathing - perhaps I could help? Maybe check on your Head Banker? (DC 15)
  • [HALF-ORC] [PERSUASION] I'm rather large and heavily armed myself. Why not let me check on your Head Banker, just to be safe? (DC 15)
  • [MONK] [PERSUASION] I can check on your banker. Your vaults are safe from me - I have no interest in gold. (DC 15)
  • [HALF-ORC] [INTIMIDATION] I'm rather heavily armed myself. I'll be heading down below, too. (DC 18)
  • [FIGHTER] [INTIMIDATION] I'm armed and far more dangerous - so I'll see myself downstairs. (DC 15)
  • [BARBARIAN] [INTIMIDATION] And everything will stay fine. So long as you let me down into your vault. (DC 15)
  • [EVIL CLERIC] [INTIMIDATION] Nothing is fine. This place is about to suffer a terrible curse - unless you let me down into the vault. (DC 15)

On a successful roll, Meadhoney will take them up on their offer and give them a temporary vault pass.

If failing the passive Insight check then they will need to ask Meadhoney for permission to enter the vaults. He refuses unless they spend 10,000 gold to buy an account and their own Vault Pass.

If Jaheira Jaheira is in the party, she can talk to Meadhoney about the individual who went down to the vaults. This allows several easier checks to gain a temporary vault pass when Meadhoney asks you who he is to you:

  • [INTIMIDATION] The absolute least of your problems if you don't shut up and let us pass. (DC 10)
  • [PERSUASION] A friend. He might do something stupid down there, but we can help. (DC 10)
  • [DECEPTION] A lord of Rashemen - and we are his servants. He's likely to pull his contract if we don't set up his banquet table soon. (DC 10)

Combat[edit | edit source]

Notable loot[edit | edit source]

Related literature[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]