Farslayer of Bhaal Ghislev: Difference between revisions

From Baldur's Gate 3 Wiki
(infobox)
m (Grammar)
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox character
{{Infobox creature


| name = Ghislev
| name = Ghislev
| titles = Farslayer of Bhaal <br> Death's Gatekeeper
| full name = Farslayer of Bhaal Ghislev
| title = Farslayer of Bhaal <br> Death's Gatekeeper
| image = Farslayer_of_Bhaal_Ghislev.jpg
| image = Farslayer_of_Bhaal_Ghislev.jpg
| race = Ghost
| race = Ghost
Line 8: Line 9:
| faction = [[Cult of Bhaal]]
| faction = [[Cult of Bhaal]]


 
| initiative = +3
| modules =
| prof bonus = +4
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Undead
| type = Undead
| hit_points = 68
| hp = 68
| armour_class = 13
| ac = 13
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 75
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 11
| hiddenlevel = 11
| str = 16
| str = 16
Line 27: Line 24:
| wis = 20
| wis = 20
| cha = 20
| cha = 20
| int_save_proficiency = yes
| int save prof = yes
| resistant1 = Bludgeoning
| resistances = Bludgeoning resistance full, Piercing resistance full, Slashing resistance full, Acid resistance full, Cold resistance full, Fire resistance full, Lightning resistance full, Thunder resistance full, Poison immunity, Necrotic immunity
| resistant2 = Piercing
| resistant3 = Slashing
| resistant4 = Acid
| resistant5 = Cold
| resistant6 = Fire
| resistant7 = Lightning
| resistant8 = Thunder
| immune1 = Poison
| immune2 = Necrotic


| condition1_name = Aura of Murder
| conditions = Aura of Murder, Unstoppable, Ritual Chant: Bhaal's Power Word Kill, Entranced Murderer
| condition1_description = Nearby hostile creatures become vulnerable to piercing damage.
| condition2_name = Unstoppable
| condition2_description = Reduces the damage of incoming attacks to 1 and cannot be moved against it's will.
| condition3_name = Ritual Chant: Bhaal's Power Word Kill
| condition3_description = Counting down untill it casts Bhaal's Power Word: Kill upon the party.


| feature1_name = Alert
| passives = Alert, Ethereal, Focused Conjuration, Incorporeal Movement, Opportunity Attack, Magic Resistance, Spell Sniper, Turn Resistance
| feature1_description = +5 bonus to initiative and immune to surprised.
| feature2_name = Ethereal
| feature2_description = Cannot be moved against it's will.
| feature3_name = Focused Conjuration
| feature3_description = Cannot lose concentration on conjuration spells.
| feature4_name = Incorporeal Movement
| feature4_description = Opportunity attacks against you have disadvantage.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Magic Resistance
| feature6_description = Advantage on saving throws against spells.
| feature7_name = Spell Sniper
| feature7_description = Increased chance to critically hit with spells.
| feature8_name = Turn Resistance
| feature8_description = Advantage on saving throws against turn undead.
}}
}}
}}
{{UnderConstruction}}


'''Farslayer of Bhaal Ghislev''', also referred to as '''Farslayer Ghislev''', is a character who can be encountered in the [[Undercity Ruins]] area of [[Baldur's Gate 3]], during [[Act Three]].
'''Farslayer of Bhaal Ghislev''', also referred to as '''Farslayer Ghislev''', is a character who can be encountered in the [[Undercity Ruins]] area of [[Baldur's Gate 3]], during [[Act Three]].


==Gameplay==
==Overview==


'''Ghislev''' serves as part of a "test" to any characters who want to enter the Temple of Bhaal.
'''Ghislev''' serves as part of a "test" to any characters who want to enter the Temple of Bhaal.


{{Quote|size=95%|
When the party reaches a certain location in the [[Undercity Ruins]], Ghislev will trigger a combat encounter with the party, take a very early spot in the initiative order, and often will apply 1 round of {{cond|Surprised}} to all party members. The conditions Surprised can be avoided by perceiving ([[DC]] 30) other cult members and not being ambushed, or by otherwise moving close enough to the Farslayer to begin combat with him alone.
As part of the challenge to enter the temple, the Farslayer has begun chanting. It can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of 55m makes its enemies invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.
 
<br><br>- Description of ''"Ritual Chant: Bhaal's Power Word Kill"''
As Ghislev's first turn, he will say: ''"The trial begins. Best me and pass, or die."'' and use an ability {{SAI|Bhaal's Power Word Kill Ritual}}. Ghislev will gain the condition {{Cond|Ritual Chant: Bhaal's Power Word Kill}}, and apply a separate condition to all friendly party members within 55 metres of Farslayer called {{Cond|Bhaalist Ritual Target}}. Both of these conditions have a duration of 6 rounds.
}}


* When the party reaches a certain location in the [[Undercity Ruins]], Ghislev will trigger a combat encounter with the party, take a very early spot in the initiative order, and often will apply 1 round of {{cond|Surprised}} to all party members. Surprised can be avoided by perceiving ([[DC]] 30) other cult members and not being ambushed, or by otherwise moving close enough to the Farslayer to begin combat with him alone.
Other Bhaalist entities in the area will gain the condition {{Cond|Entranced Murderer}}, which has the description of "Affected entity has been entranced by the Farslayer. Defeating the Farslayer will break the trance and garner victory." --Ghislev is the only such "Farslayer" entity in this combat encounter. Additional Bhaalist entities are hiding in invisibility at several places in proximity of this encounter.
* As Ghislev's first turn, he will say: ''"The trial begins. Best me and pass, or die."'' and use an ability {{SAI|Bhaal's Power Word Kill Ritual}}.
* Ghislev will gain the condition "Ritual Chant: Bhaal's Power Word Kill", and apply a separate condition to all friendly party members within 55 metres of Farslayer called "Bhaalist Ritual Target." Both of these conditions have a duration of 6 rounds.
* Other Bhaalist entities in the area will gain the condition ''Entranced Murderer'', which has the description of "Affected entity has been entranced by the Farslayer. Defeating the Farslayer will break the trance and garner you victory." --Ghislev is the only such "Farslayer" entity in this combat encounter.
* Additional Bhaalist entities are hiding in invisibility at several places in proximity of this encounter.
* Once Farslayer Ghislev is defeated, the remaining Bhaalist entities in the fight will gradually leave the turn order on subsequent turns. This is not typical of other fights in the game.


Once Farslayer Ghislev is defeated, the remaining Bhaalist entities in the fight will gradually leave the turn order on subsequent turns. This is not typical of other fights in the game.
== Combat ==
=== Actions & Abilities ===
{{feature box|Bhaal's Power Word Kill Ritual}}
===Strategies===
===Strategies===
* The 'ritual chant' spell used by Ghislev requires concentration. Knocking Ghislev ''prone'' has a high rate of interrupting his concentration, preventing him from completing the chant.
* The 'ritual chant' spell used by Ghislev requires concentration. Knocking Ghislev ''prone'' has a high rate of interrupting his concentration, preventing him from completing the chant.
* Crossing the stone bridge across the chasm is ''not the only way'' to reach Ghislev.
* Crossing the stone bridge across the chasm is ''not the only way'' to reach Ghislev.
* Invisible heroes will not trigger the Farslayer or the ambush. So an invisible character, in turn based mode, can dash through the whole arena and make it out the other side. There are no enemies (though there are traps) between the exit of the arena and the Temple of Bhaal waypoint. Once the waypoint is active the party can be reunited and continue on, skipping the encounter completely.
* Invisible heroes will not trigger the Farslayer or the ambush. So an invisible character, in turn based mode, can dash through the whole arena and make it out the other side. There are no enemies (though there are traps) between the exit of the arena and the Temple of Bhaal waypoint. Once the waypoint is active the party can be reunited and continue on, skipping the encounter completely.
* Ghislev has relatively low Constitution Saving Throw, therefore a very effective strategy is to cast {{SAI|Flesh to Stone}} as soon as the fight starts, and he'll turn to stone before he's able to complete the chant, cancelling the spell and rendering him immobile and vulnerable. If the caster gets surprised and isn't able to apply the spell on Round 1, you still have enough time for Ghislev to turn to stone if you cast Flesh to Stone on Round 2.
* Ghislev has relatively low Constitution Saving Throw, therefore a very effective strategy is to cast {{SAI|Flesh to Stone}} as soon as the fight starts, and he'll turn to stone before he's able to complete the chant, cancelling the spell and rendering him immobile and vulnerable. If the caster gets surprised and isn't able to apply the spell on Round 1, there will still be enough time for Ghislev to turn to stone if casting Flesh to Stone on Round 2.
 
== Related Quests ==
* [[Get Orin's Netherstone]]
 
== Quotes ==


== Conditions ==
{{Q|As part of the challenge to enter the temple, the Farslayer has begun chanting. It can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of 55m makes its enemies invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.|Description of ''"Ritual Chant: Bhaal's Power Word Kill"''
* {{cond|Aura of Murder}}
}}
* {{cond|Unstoppable|Unstoppable: 5}}
* {{cond|Ritual Chant: Bhaal's Power Word Kill}}


=== Gallery ===
== Gallery ==
<gallery heights="250">
<gallery heights="250">
Ghislev Model.png|Ghislev's ingame model.
Ghislev Model.png|Ghislev's ingame model.
Line 105: Line 69:
==References==
==References==
<references></references>
<references></references>
{{NavBaldursGate}}
 
 
{{Undercity}}
[[Category:Ghosts]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in the Undercity]]
[[Category:Characters in Act Three]]

Latest revision as of 00:45, 16 June 2024

Farslayer of Bhaal Ghislev, also referred to as Farslayer Ghislev, is a character who can be encountered in the Undercity Ruins area of Baldur's Gate 3, during Act Three.

Overview[edit | edit source]

Ghislev serves as part of a "test" to any characters who want to enter the Temple of Bhaal.

When the party reaches a certain location in the Undercity Ruins, Ghislev will trigger a combat encounter with the party, take a very early spot in the initiative order, and often will apply 1 round of Surprised Surprised to all party members. The conditions Surprised can be avoided by perceiving (DC 30) other cult members and not being ambushed, or by otherwise moving close enough to the Farslayer to begin combat with him alone.

As Ghislev's first turn, he will say: "The trial begins. Best me and pass, or die." and use an ability Bhaal's Power Word Kill Ritual Bhaal's Power Word Kill Ritual. Ghislev will gain the condition Ritual Chant: Bhaal's Power Word Kill Ritual Chant: Bhaal's Power Word Kill, and apply a separate condition to all friendly party members within 55 metres of Farslayer called Bhaalist Ritual Target Bhaalist Ritual Target. Both of these conditions have a duration of 6 rounds.

Other Bhaalist entities in the area will gain the condition Entranced Murderer Entranced Murderer, which has the description of "Affected entity has been entranced by the Farslayer. Defeating the Farslayer will break the trance and garner victory." --Ghislev is the only such "Farslayer" entity in this combat encounter. Additional Bhaalist entities are hiding in invisibility at several places in proximity of this encounter.

Once Farslayer Ghislev is defeated, the remaining Bhaalist entities in the fight will gradually leave the turn order on subsequent turns. This is not typical of other fights in the game.

Combat[edit | edit source]

Actions & Abilities[edit | edit source]

Rasp a word of power, compelling an enemy with 100 hit points or fewer to forfeit its meager existence and die instantly
 Range:  m / 333 ft

Strategies[edit | edit source]

  • The 'ritual chant' spell used by Ghislev requires concentration. Knocking Ghislev prone has a high rate of interrupting his concentration, preventing him from completing the chant.
  • Crossing the stone bridge across the chasm is not the only way to reach Ghislev.
  • Invisible heroes will not trigger the Farslayer or the ambush. So an invisible character, in turn based mode, can dash through the whole arena and make it out the other side. There are no enemies (though there are traps) between the exit of the arena and the Temple of Bhaal waypoint. Once the waypoint is active the party can be reunited and continue on, skipping the encounter completely.
  • Ghislev has relatively low Constitution Saving Throw, therefore a very effective strategy is to cast Flesh to Stone Flesh to Stone as soon as the fight starts, and he'll turn to stone before he's able to complete the chant, cancelling the spell and rendering him immobile and vulnerable. If the caster gets surprised and isn't able to apply the spell on Round 1, there will still be enough time for Ghislev to turn to stone if casting Flesh to Stone on Round 2.

Related Quests[edit | edit source]

Quotes[edit | edit source]

As part of the challenge to enter the temple, the Farslayer has begun chanting. It can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of 55m makes its enemies invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.
— Description of "Ritual Chant: Bhaal's Power Word Kill"

Gallery[edit | edit source]

References[edit | edit source]